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CAutomapper Member List

This is the complete list of members for CAutomapper, including all inherited members.

CAutomapper(CEditorMap *pMap)CAutomapperexplicit
CheckIndexFlag(int Flag, const char *pFlag, bool CheckNone) constCAutomapper
CMapObject(CEditorMap *pMap)CMapObjectexplicit
CMapObject(const CMapObject &Other)CMapObject
ConfigNamesNum() constCAutomapperinline
Editor() constCMapObject
Editor()CMapObject
GetConfigName(int Index) constCAutomapper
Graphics() constCMapObject
Graphics()CMapObject
IsLoaded() constCAutomapperinline
Load(const char *pTileName)CAutomapper
m_aaBaseAreaCMapObject
m_aaClipAreaCMapObject
m_aaExtendedAreaCMapObject
m_aaScreenOffsetCMapObject
m_aLayerOffsetCMapObject
m_aSpeedCMapObject
m_FileLoadedCAutomapperprivate
m_pMapCMapObjectprivate
m_UseClippingCMapObject
m_vConfigsCAutomapperprivate
Map() constCMapObject
Map()CMapObject
ms_aStandardScreenCMapObjectstatic
OnAttach(CEditorMap *pMap)CMapObjectvirtual
Proceed(class CLayerTiles *pLayer, class CLayerTiles *pGameLayer, int ReferenceId, int ConfigId, int Seed=0, int SeedOffsetX=0, int SeedOffsetY=0)CAutomapper
ProceedLocalized(class CLayerTiles *pLayer, class CLayerTiles *pGameLayer, int ReferenceId, int ConfigId, int Seed=0, int X=0, int Y=0, int Width=-1, int Height=-1)CAutomapper
Sound() constCMapObject
Sound()CMapObject
Storage() constCMapObject
Storage()CMapObject
TextRender() constCMapObject
TextRender()CMapObject
Unload()CAutomapper
~CMapObject()=defaultCMapObjectvirtual