DDraceNetwork Documentation
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CDoor Member List

This is the complete list of members for CDoor, including all inherited members.

BlocksSave(int ClientId)CEntityinlinevirtual
CanCollide(int ClientId)CEntityinlinevirtual
CanCollide(int ClientId)CEntityinlinevirtual
CDoor(CGameWorld *pGameWorld, int Id, const CLaserData *pData)CDoor
CDoor(CGameWorld *pGameWorld, vec2 Pos, float Rotation, int Length, int Number)CDoor
CEntity(CGameWorld *pGameWorld, int Objtype, vec2 Pos=vec2(0, 0), int ProximityRadius=0)CEntity
CEntity()CEntityinline
CEntity(CGameWorld *pGameWorld, int Objtype, vec2 Pos=vec2(0, 0), int ProximityRadius=0)CEntity
CGameWorldCEntityprivate
Collision()CEntityinline
Collision()CEntityinline
Config()CEntityinline
Destroy() overrideCDoorvirtual
GameLayerClipped(vec2 CheckPos)CEntity
GameLayerClipped(vec2 CheckPos)CEntity
GameServer()CEntityinline
GameWorld()CEntityinline
GameWorld()CEntityinline
GetId() constCEntityinline
GetId() constCEntityinline
GetNearestAirPos(vec2 Pos, vec2 PrevPos, vec2 *pOutPos)CEntity
GetNearestAirPosPlayer(vec2 PlayerPos, vec2 *pOutPos)CEntity
GetOwnerId() constCEntityinlinevirtual
GetPos() constCEntityinline
GetPos() constCEntityinline
GetProximityRadius() constCEntityinline
GetProximityRadius() constCEntityinline
GetTuning(int i)CEntityinline
GetTuning(int i)CEntityinline
GlobalTuning()CEntityinline
GlobalTuning()CEntityinline
Keep()CEntityinline
m_ActiveCDoorprivate
m_DestroyTickCEntity
m_DirectionCDoorprivate
m_IdCEntityprotected
m_LastRenderTickCEntity
m_LayerCEntity
m_LengthCDoorprivate
m_MarkedForDestroyCEntityprotected
m_NumberCEntity
m_ObjTypeCEntityprotected
m_pCCollisionCEntityprivate
m_pChildCEntity
m_pGameWorldCEntityprotected
m_pNextTypeEntityCEntityprivate
m_PosCEntity
m_pParentCEntity
m_pPrevTypeEntityCEntityprivate
m_ProximityRadiusCEntity
m_SnapTicksCEntity
m_ToCDoorprivate
Match(const CDoor *pDoor) constCDoor
NetworkClipped(int SnappingClient) constCEntity
NetworkClipped(int SnappingClient, vec2 CheckPos) constCEntity
NetworkClippedLine(int SnappingClient, vec2 StartPos, vec2 EndPos) constCEntity
NextEntity()CEntityinline
PreTick()CEntityinlinevirtual
Read(const CLaserData *pData)CDoor
Reset() overrideCDoorvirtual
ResetCollision()CDoor
ResetCollision()CDoorprivate
Server()CEntityinline
Snap(int SnappingClient) overrideCDoorvirtual
SwapClients(int Client1, int Client2)CEntityinlinevirtual
Switchers()CEntityinline
Switchers()CEntityinline
Tick()CEntityinlinevirtual
Tick()CEntityinlinevirtual
TickDeferred()CEntityinlinevirtual
TickDeferred()CEntityinlinevirtual
TickPaused()CEntityinlinevirtual
TuningList()CEntityinline
TuningList()CEntityinline
TypeNext()CEntityinline
TypeNext()CEntityinline
TypePrev()CEntityinline
TypePrev()CEntityinline
~CEntity()CEntityvirtual
~CEntity()CEntityvirtual