DDraceNetwork Docs
CLaser Member List

This is the complete list of members for CLaser, including all inherited members.

BlocksSave(int ClientId)CEntityinlinevirtual
CEntity(CGameWorld *pGameWorld, int Objtype, vec2 Pos=vec2(0, 0), int ProximityRadius=0)CEntity
CEntity()CEntityinline
CEntity(CGameWorld *pGameWorld, int Objtype, vec2 Pos=vec2(0, 0), int ProximityRadius=0)CEntity
CGameWorldCLaserfriend
CLaser(CGameWorld *pGameWorld, vec2 Pos, vec2 Direction, float StartEnergy, int Owner, int Type)CLaser
CLaser(CGameWorld *pGameWorld, int Id, CLaserData *pLaser)CLaser
CLaser(CGameWorld *pGameWorld, vec2 Pos, vec2 Direction, float StartEnergy, int Owner, int Type)CLaser
Collision()CEntityinline
Collision()CEntityinline
Config()CEntityinline
Destroy()CEntityinline
Destroy()CEntityinlinevirtual
DoBounce()CLaserprotected
DoBounce()CLaserprotected
GameLayerClipped(vec2 CheckPos)CEntity
GameLayerClipped(vec2 CheckPos)CEntity
GameServer()CEntityinline
GameWorld()CEntityinline
GameWorld()CEntityinline
GetData() constCLaser
GetEvalTick()CLaserinline
GetFrom()CLaserinline
GetId() constCEntityinline
GetId() constCEntityinline
GetNearestAirPos(vec2 Pos, vec2 PrevPos, vec2 *pOutPos)CEntity
GetNearestAirPosPlayer(vec2 PlayerPos, vec2 *pOutPos)CEntity
GetOwner()CLaserinline
GetOwnerId() const overrideCLaserinlinevirtual
GetPos() constCEntityinline
GetPos() constCEntityinline
GetProximityRadius() constCEntityinline
GetProximityRadius() constCEntityinline
GetTuning(int i)CEntityinline
GetTuning(int i)CEntityinline
HitCharacter(vec2 From, vec2 To)CLaserprotected
HitCharacter(vec2 From, vec2 To)CLaserprotected
Keep()CEntityinline
m_BelongsToPracticeTeamCLaserprivate
m_BouncesCLaserprivate
m_DestroyTickCEntity
m_DirCLaserprivate
m_EnergyCLaserprivate
m_EvalTickCLaserprivate
m_FromCLaserprivate
m_IdCEntityprotected
m_IsBlueTeleportCLaserprivate
m_LastRenderTickCEntity
m_LayerCEntity
m_MarkedForDestroyCEntityprotected
m_NumberCEntity
m_ObjTypeCEntityprotected
m_OwnerCLaserprivate
m_pCCollisionCEntityprivate
m_pChildCEntity
m_pGameWorldCEntityprotected
m_pNextTypeEntityCEntityprivate
m_PosCEntity
m_pParentCEntity
m_pPrevTypeEntityCEntityprivate
m_PrevPosCLaserprivate
m_ProximityRadiusCEntity
m_SnapTicksCEntity
m_TeamMaskCLaserprivate
m_TeleportCancelledCLaserprivate
m_TelePosCLaserprivate
m_TuneZoneCLaserprivate
m_TypeCLaserprivate
m_WasTeleCLaserprivate
m_ZeroEnergyBounceInLastTickCLaserprivate
Match(CLaser *pLaser)CLaser
NetworkClipped(int SnappingClient) constCEntity
NetworkClipped(int SnappingClient, vec2 CheckPos) constCEntity
NetworkClippedLine(int SnappingClient, vec2 StartPos, vec2 EndPos) constCEntity
NextEntity()CEntityinline
PostSnap()CEntityinlinevirtual
PreTick()CEntityinlinevirtual
Reset() overrideCLaservirtual
Server()CEntityinline
Snap(int SnappingClient) overrideCLaservirtual
SwapClients(int Client1, int Client2) overrideCLaservirtual
Switchers()CEntityinline
Switchers()CEntityinline
Tick() overrideCLaservirtual
Tick() overrideCLaservirtual
TickDeferred()CEntityinlinevirtual
TickDeferred()CEntityinlinevirtual
TickPaused() overrideCLaservirtual
Tuning()CEntityinline
Tuning()CEntityinline
TuningList()CEntityinline
TuningList()CEntityinline
TypeNext()CEntityinline
TypeNext()CEntityinline
TypePrev()CEntityinline
TypePrev()CEntityinline
~CEntity()CEntityvirtual
~CEntity()CEntityvirtual