DDraceNetwork Docs
CLight Member List

This is the complete list of members for CLight, including all inherited members.

BlocksSave(int ClientId)CEntityinlinevirtual
CEntity(CGameWorld *pGameWorld, int Objtype, vec2 Pos=vec2(0, 0), int ProximityRadius=0)CEntity
CEntity()CEntityinline
CEntity(CGameWorld *pGameWorld, int Objtype, vec2 Pos=vec2(0, 0), int ProximityRadius=0)CEntity
CGameWorldCEntityprivate
CLight(CGameWorld *pGameWorld, vec2 Pos, float Rotation, int Length, int Layer=0, int Number=0)CLight
Collision()CEntityinline
Collision()CEntityinline
Config()CEntityinline
Destroy()CEntityinline
Destroy()CEntityinlinevirtual
GameLayerClipped(vec2 CheckPos)CEntity
GameLayerClipped(vec2 CheckPos)CEntity
GameServer()CEntityinline
GameWorld()CEntityinline
GameWorld()CEntityinline
GetId() constCEntityinline
GetId() constCEntityinline
GetNearestAirPos(vec2 Pos, vec2 PrevPos, vec2 *pOutPos)CEntity
GetNearestAirPosPlayer(vec2 PlayerPos, vec2 *pOutPos)CEntity
GetOwnerId() constCEntityinlinevirtual
GetPos() constCEntityinline
GetPos() constCEntityinline
GetProximityRadius() constCEntityinline
GetProximityRadius() constCEntityinline
GetTuning(int i)CEntityinline
GetTuning(int i)CEntityinline
HitCharacter()CLightprivate
Keep()CEntityinline
m_AngularSpeedCLight
m_CoreCLightprivate
m_CurveLengthCLight
m_DestroyTickCEntity
m_EvalTickCLightprivate
m_IdCEntityprotected
m_LastRenderTickCEntity
m_LayerCEntity
m_LengthCLight
m_LengthLCLight
m_MarkedForDestroyCEntityprotected
m_NumberCEntity
m_ObjTypeCEntityprotected
m_pCCollisionCEntityprivate
m_pChildCEntity
m_pGameWorldCEntityprotected
m_pNextTypeEntityCEntityprivate
m_PosCEntity
m_pParentCEntity
m_pPrevTypeEntityCEntityprivate
m_ProximityRadiusCEntity
m_RotationCLightprivate
m_SnapTicksCEntity
m_SpeedCLight
m_TickCLightprivate
m_ToCLightprivate
Move()CLightprivate
NetworkClipped(int SnappingClient) constCEntity
NetworkClipped(int SnappingClient, vec2 CheckPos) constCEntity
NetworkClippedLine(int SnappingClient, vec2 StartPos, vec2 EndPos) constCEntity
NextEntity()CEntityinline
PostSnap()CEntityinlinevirtual
PreTick()CEntityinlinevirtual
Reset() overrideCLightvirtual
Server()CEntityinline
Snap(int SnappingClient) overrideCLightvirtual
Step()CLightprivate
SwapClients(int Client1, int Client2)CEntityinlinevirtual
Switchers()CEntityinline
Switchers()CEntityinline
Tick() overrideCLightvirtual
TickDeferred()CEntityinlinevirtual
TickDeferred()CEntityinlinevirtual
TickPaused()CEntityinlinevirtual
Tuning()CEntityinline
Tuning()CEntityinline
TuningList()CEntityinline
TuningList()CEntityinline
TypeNext()CEntityinline
TypeNext()CEntityinline
TypePrev()CEntityinline
TypePrev()CEntityinline
~CEntity()CEntityvirtual
~CEntity()CEntityvirtual