DDraceNetwork Documentation
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CRenderLayerEntityGame Member List

This is the complete list of members for CRenderLayerEntityGame, including all inherited members.

CRenderLayer(int GroupId, int LayerId, int Flags)CRenderLayer
CRenderLayerEntityBase(int GroupId, int LayerId, int Flags, CMapItemLayerTilemap *pLayerTilemap)CRenderLayerEntityBase
CRenderLayerEntityGame(int GroupId, int LayerId, int Flags, CMapItemLayerTilemap *pLayerTilemap)CRenderLayerEntityGame
CRenderLayerTile(int GroupId, int LayerId, int Flags, CMapItemLayerTilemap *pLayerTilemap)CRenderLayerTile
DoRender(const CRenderLayerParams &Params) overrideCRenderLayerEntityBasevirtual
GetData() constCRenderLayerTileprotected
GetDataIndex(unsigned int &TileSize) constCRenderLayerTilevirtual
GetDeathBorderColor() constCRenderLayerEntityGameprivate
GetGroup() constCRenderLayerinline
GetRawData() constCRenderLayerTileprotectedvirtual
GetRenderColor(const CRenderLayerParams &Params) const overrideCRenderLayerEntityBaseinlineprotectedvirtual
GetTexture() const overrideCRenderLayerEntityBaseprotectedvirtual
GetTileData(unsigned char *pIndex, unsigned char *pFlags, int *pAngleRotate, unsigned int x, unsigned int y, int CurOverlay) constCRenderLayerTileprotectedvirtual
Graphics()CRenderComponentinline
Graphics() constCRenderComponentinline
Init() overrideCRenderLayerEntityGamevirtual
InitTileData()CRenderLayerTileprotectedvirtual
IsGroup() constCRenderLayerinlinevirtual
IsValid() const overrideCRenderLayerTileinlinevirtual
IsVisibleInClipRegion(const std::optional< CClipRegion > &ClipRegion) constCRenderLayer
m_ColorCRenderLayerTileprotected
m_FlagsCRenderLayerprotected
m_GroupIdCRenderLayerprotected
m_LayerClipCRenderLayerprotected
m_LayerIdCRenderLayerprotected
m_pEnvelopeManagerCRenderLayerprotected
m_pGraphicsCRenderComponentprivate
m_pLayerTilemapCRenderLayerTileprotected
m_pMapCRenderLayerprotected
m_pMapImagesCRenderLayerprotected
m_pRenderMapCRenderComponentprivate
m_pTextRenderCRenderComponentprivate
m_pTilesCRenderLayerTileprotected
m_RenderUploadCallbackCRenderLayerprotected
m_TextureHandleCRenderLayerTileprivate
m_VisualTilesCRenderLayerTileprotected
OnInit(IGraphics *pGraphics, ITextRender *pTextRender, CRenderMap *pRenderMap, std::shared_ptr< CEnvelopeManager > &pEnvelopeManager, IMap *pMap, IMapImages *pMapImages, std::optional< FRenderUploadCallback > &FRenderUploadCallbackOptional) overrideCRenderLayerTilevirtual
CRenderComponent::OnInit(IGraphics *pGraphics, ITextRender *pTextRender, CRenderMap *pRenderMap)CRenderComponent
CRenderComponent::OnInit(CRenderComponent *pRenderComponent)CRenderComponent
Render(const CRenderLayerParams &Params) overrideCRenderLayerTilevirtual
RenderKillTileBorder(const ColorRGBA &Color)CRenderLayerTileprotected
RenderLoading() constCRenderLayerprotected
RenderMap()CRenderComponentinline
RenderTileBorder(const ColorRGBA &Color, int BorderX0, int BorderY0, int BorderX1, int BorderY1, CTileLayerVisuals *pTileLayerVisuals)CRenderLayerTileprotected
RenderTileLayer(const ColorRGBA &Color, const CRenderLayerParams &Params, CTileLayerVisuals *pTileLayerVisuals=nullptr)CRenderLayerTileprotected
RenderTileLayerNoTileBuffer(const ColorRGBA &Color, const CRenderLayerParams &Params) overrideCRenderLayerEntityGameprotectedvirtual
RenderTileLayerWithTileBuffer(const ColorRGBA &Color, const CRenderLayerParams &Params) overrideCRenderLayerEntityGameprotectedvirtual
TextRender()CRenderComponentinline
Unload() overrideCRenderLayerTilevirtual
UploadTileData(std::optional< CTileLayerVisuals > &VisualsOptional, int CurOverlay, bool AddAsSpeedup, bool IsGameLayer=false)CRenderLayerTileprotected
UseTexture(IGraphics::CTextureHandle TextureHandle)CRenderLayerprotected
~CRenderComponent()=defaultCRenderComponentvirtual
~CRenderLayerEntityBase() override=defaultCRenderLayerEntityBase
~CRenderLayerTile() override=defaultCRenderLayerTile