BeginInputs() | CTeeHistorian | |
BeginPlayers() | CTeeHistorian | |
BeginTick(int Tick) | CTeeHistorian | |
CTeeHistorian() | CTeeHistorian | |
EndInputs() | CTeeHistorian | |
EndPlayers() | CTeeHistorian | |
EndTick() | CTeeHistorian | |
EnsureTickWritten() | CTeeHistorian | private |
EnsureTickWrittenPlayerData(int ClientId) | CTeeHistorian | private |
Finish() | CTeeHistorian | |
m_aPrevPlayers | CTeeHistorian | private |
m_aPrevTeams | CTeeHistorian | private |
m_Debug | CTeeHistorian | |
m_LastWrittenTick | CTeeHistorian | private |
m_MaxClientId | CTeeHistorian | private |
m_pfnWriteCallback | CTeeHistorian | private |
m_PrevMaxClientId | CTeeHistorian | private |
m_pWriteCallbackUserdata | CTeeHistorian | private |
m_State | CTeeHistorian | private |
m_Tick | CTeeHistorian | private |
m_TickWritten | CTeeHistorian | private |
NUM_STATES enum value | CTeeHistorian | private |
PROTOCOL_6 enum value | CTeeHistorian | |
PROTOCOL_7 enum value | CTeeHistorian | |
RecordAntibot(const void *pData, int DataSize) | CTeeHistorian | |
RecordAuthInitial(int ClientId, int Level, const char *pAuthName) | CTeeHistorian | |
RecordAuthLogin(int ClientId, int Level, const char *pAuthName) | CTeeHistorian | |
RecordAuthLogout(int ClientId) | CTeeHistorian | |
RecordConsoleCommand(int ClientId, int FlagMask, const char *pCmd, IConsole::IResult *pResult) | CTeeHistorian | |
RecordDDNetVersion(int ClientId, CUuid ConnectionId, int DDNetVersion, const char *pDDNetVersionStr) | CTeeHistorian | |
RecordDDNetVersionOld(int ClientId, int DDNetVersion) | CTeeHistorian | |
RecordDeadPlayer(int ClientId) | CTeeHistorian | |
RecordPlayer(int ClientId, const CNetObj_CharacterCore *pChar) | CTeeHistorian | |
RecordPlayerDrop(int ClientId, const char *pReason) | CTeeHistorian | |
RecordPlayerFinish(int ClientId, int TimeTicks) | CTeeHistorian | |
RecordPlayerInput(int ClientId, uint32_t UniqueClientId, const CNetObj_PlayerInput *pInput) | CTeeHistorian | |
RecordPlayerJoin(int ClientId, int Protocol) | CTeeHistorian | |
RecordPlayerMessage(int ClientId, const void *pMsg, int MsgSize) | CTeeHistorian | |
RecordPlayerName(int ClientId, const char *pName) | CTeeHistorian | |
RecordPlayerReady(int ClientId) | CTeeHistorian | |
RecordPlayerRejoin(int ClientId) | CTeeHistorian | |
RecordPlayerSwap(int ClientId1, int ClientId2) | CTeeHistorian | |
RecordPlayerTeam(int ClientId, int Team) | CTeeHistorian | |
RecordTeamFinish(int TeamId, int TimeTicks) | CTeeHistorian | |
RecordTeamLoadFailure(int Team) | CTeeHistorian | |
RecordTeamLoadSuccess(int Team, CUuid SaveId, const char *pTeamSave) | CTeeHistorian | |
RecordTeamPractice(int Team, bool Practice) | CTeeHistorian | |
RecordTeamSaveFailure(int Team) | CTeeHistorian | |
RecordTeamSaveSuccess(int Team, CUuid SaveId, const char *pTeamSave) | CTeeHistorian | |
RecordTestExtra() | CTeeHistorian | |
Reset(const CGameInfo *pGameInfo, WRITE_CALLBACK pfnWriteCallback, void *pUser) | CTeeHistorian | |
Starting() const | CTeeHistorian | inline |
STATE_BEFORE_ENDTICK enum value | CTeeHistorian | private |
STATE_BEFORE_INPUTS enum value | CTeeHistorian | private |
STATE_BEFORE_PLAYERS enum value | CTeeHistorian | private |
STATE_BEFORE_TICK enum value | CTeeHistorian | private |
STATE_INPUTS enum value | CTeeHistorian | private |
STATE_PLAYERS enum value | CTeeHistorian | private |
STATE_START enum value | CTeeHistorian | private |
Write(const void *pData, int DataSize) | CTeeHistorian | private |
WRITE_CALLBACK typedef | CTeeHistorian | |
WriteExtra(CUuid Uuid, const void *pData, int DataSize) | CTeeHistorian | private |
WriteHeader(const CGameInfo *pGameInfo) | CTeeHistorian | private |
WriteTick() | CTeeHistorian | private |