| BeginInputs() | CTeeHistorian | |
| BeginPlayers() | CTeeHistorian | |
| BeginTick(int Tick) | CTeeHistorian | |
| CTeeHistorian() | CTeeHistorian | |
| EndInputs() | CTeeHistorian | |
| EndPlayers() | CTeeHistorian | |
| EndTick() | CTeeHistorian | |
| EnsureTickWritten() | CTeeHistorian | private |
| EnsureTickWrittenPlayerData(int ClientId) | CTeeHistorian | private |
| Finish() | CTeeHistorian | |
| m_aPrevPlayers | CTeeHistorian | private |
| m_aPrevTeams | CTeeHistorian | private |
| m_Debug | CTeeHistorian | |
| m_LastWrittenTick | CTeeHistorian | private |
| m_MaxClientId | CTeeHistorian | private |
| m_pfnWriteCallback | CTeeHistorian | private |
| m_PrevMaxClientId | CTeeHistorian | private |
| m_pWriteCallbackUserdata | CTeeHistorian | private |
| m_State | CTeeHistorian | private |
| m_Tick | CTeeHistorian | private |
| m_TickWritten | CTeeHistorian | private |
| NUM_STATES enum value | CTeeHistorian | private |
| PROTOCOL_6 enum value | CTeeHistorian | |
| PROTOCOL_7 enum value | CTeeHistorian | |
| RecordAntibot(const void *pData, int DataSize) | CTeeHistorian | |
| RecordAuthInitial(int ClientId, int Level, const char *pAuthName) | CTeeHistorian | |
| RecordAuthLogin(int ClientId, int Level, const char *pAuthName) | CTeeHistorian | |
| RecordAuthLogout(int ClientId) | CTeeHistorian | |
| RecordConsoleCommand(int ClientId, int FlagMask, const char *pCmd, IConsole::IResult *pResult) | CTeeHistorian | |
| RecordDDNetVersion(int ClientId, CUuid ConnectionId, int DDNetVersion, const char *pDDNetVersionStr) | CTeeHistorian | |
| RecordDDNetVersionOld(int ClientId, int DDNetVersion) | CTeeHistorian | |
| RecordDeadPlayer(int ClientId) | CTeeHistorian | |
| RecordPlayer(int ClientId, const CNetObj_CharacterCore *pChar) | CTeeHistorian | |
| RecordPlayerDrop(int ClientId, const char *pReason) | CTeeHistorian | |
| RecordPlayerFinish(int ClientId, int TimeTicks) | CTeeHistorian | |
| RecordPlayerInput(int ClientId, uint32_t UniqueClientId, const CNetObj_PlayerInput *pInput) | CTeeHistorian | |
| RecordPlayerJoin(int ClientId, int Protocol) | CTeeHistorian | |
| RecordPlayerMessage(int ClientId, const void *pMsg, int MsgSize) | CTeeHistorian | |
| RecordPlayerName(int ClientId, const char *pName) | CTeeHistorian | |
| RecordPlayerReady(int ClientId) | CTeeHistorian | |
| RecordPlayerRejoin(int ClientId) | CTeeHistorian | |
| RecordPlayerSwap(int ClientId1, int ClientId2) | CTeeHistorian | |
| RecordPlayerTeam(int ClientId, int Team) | CTeeHistorian | |
| RecordTeamFinish(int TeamId, int TimeTicks) | CTeeHistorian | |
| RecordTeamLoadFailure(int Team) | CTeeHistorian | |
| RecordTeamLoadSuccess(int Team, CUuid SaveId, const char *pTeamSave) | CTeeHistorian | |
| RecordTeamPractice(int Team, bool Practice) | CTeeHistorian | |
| RecordTeamSaveFailure(int Team) | CTeeHistorian | |
| RecordTeamSaveSuccess(int Team, CUuid SaveId, const char *pTeamSave) | CTeeHistorian | |
| RecordTestExtra() | CTeeHistorian | |
| Reset(const CGameInfo *pGameInfo, WRITE_CALLBACK pfnWriteCallback, void *pUser) | CTeeHistorian | |
| Starting() const | CTeeHistorian | inline |
| STATE_BEFORE_ENDTICK enum value | CTeeHistorian | private |
| STATE_BEFORE_INPUTS enum value | CTeeHistorian | private |
| STATE_BEFORE_PLAYERS enum value | CTeeHistorian | private |
| STATE_BEFORE_TICK enum value | CTeeHistorian | private |
| STATE_INPUTS enum value | CTeeHistorian | private |
| STATE_PLAYERS enum value | CTeeHistorian | private |
| STATE_START enum value | CTeeHistorian | private |
| Write(const void *pData, int DataSize) | CTeeHistorian | private |
| WRITE_CALLBACK typedef | CTeeHistorian | |
| WriteExtra(CUuid Uuid, const void *pData, int DataSize) | CTeeHistorian | private |
| WriteHeader(const CGameInfo *pGameInfo) | CTeeHistorian | private |
| WriteTick() | CTeeHistorian | private |