DDraceNetwork Docs
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This is the complete list of members for IGameServer, including all inherited members.
FillAntibot(CAntibotRoundData *pData)=0 | IGameServer | pure virtual |
GameType() const =0 | IGameServer | pure virtual |
GameUuid() const =0 | IGameServer | pure virtual |
IInterface() | IInterface | inline |
InterfaceName() | IGameServer | inlinestatic |
IsClientPlayer(int ClientId) const =0 | IGameServer | pure virtual |
IsClientReady(int ClientId) const =0 | IGameServer | pure virtual |
Kernel() | IInterface | inlineprotected |
m_pKernel | IInterface | private |
NetVersion() const =0 | IGameServer | pure virtual |
OnClientConnected(int ClientId, void *pPersistentData)=0 | IGameServer | pure virtual |
OnClientDataPersist(int ClientId, void *pData)=0 | IGameServer | pure virtual |
OnClientDirectInput(int ClientId, void *pInput)=0 | IGameServer | pure virtual |
OnClientDrop(int ClientId, const char *pReason)=0 | IGameServer | pure virtual |
OnClientEnter(int ClientId)=0 | IGameServer | pure virtual |
OnClientPredictedEarlyInput(int ClientId, void *pInput)=0 | IGameServer | pure virtual |
OnClientPredictedInput(int ClientId, void *pInput)=0 | IGameServer | pure virtual |
OnClientPrepareInput(int ClientId, void *pInput)=0 | IGameServer | pure virtual |
OnConsoleInit()=0 | IGameServer | pure virtual |
OnInit(const void *pPersistentData)=0 | IGameServer | pure virtual |
OnMapChange(char *pNewMapName, int MapNameSize)=0 | IGameServer | pure virtual |
OnMessage(int MsgId, CUnpacker *pUnpacker, int ClientId)=0 | IGameServer | pure virtual |
OnPostSnap()=0 | IGameServer | pure virtual |
OnPreSnap()=0 | IGameServer | pure virtual |
OnPreTickTeehistorian()=0 | IGameServer | pure virtual |
OnSetAuthed(int ClientId, int Level)=0 | IGameServer | pure virtual |
OnShutdown(void *pPersistentData)=0 | IGameServer | pure virtual |
OnSnap(int ClientId)=0 | IGameServer | pure virtual |
OnTick()=0 | IGameServer | pure virtual |
OnUpdatePlayerServerInfo(CJsonStringWriter *pJSonWriter, int Id)=0 | IGameServer | pure virtual |
PersistentClientDataSize() const =0 | IGameServer | pure virtual |
PersistentDataSize() const =0 | IGameServer | pure virtual |
PlayerExists(int ClientId) const =0 | IGameServer | pure virtual |
Shutdown() | IInterface | inlinevirtual |
TeehistorianRecordAntibot(const void *pData, int DataSize)=0 | IGameServer | pure virtual |
TeehistorianRecordPlayerDrop(int ClientId, const char *pReason)=0 | IGameServer | pure virtual |
TeehistorianRecordPlayerFinish(int ClientId, int TimeTicks)=0 | IGameServer | pure virtual |
TeehistorianRecordPlayerJoin(int ClientId, bool Sixup)=0 | IGameServer | pure virtual |
TeehistorianRecordPlayerName(int ClientId, const char *pName)=0 | IGameServer | pure virtual |
TeehistorianRecordPlayerRejoin(int ClientId)=0 | IGameServer | pure virtual |
TeehistorianRecordTeamFinish(int TeamId, int TimeTicks)=0 | IGameServer | pure virtual |
Version() const =0 | IGameServer | pure virtual |
~IInterface() | IInterface | inlinevirtual |