DDraceNetwork Documentation
Loading...
Searching...
No Matches
pickup.h
Go to the documentation of this file.
1/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
2/* If you are missing that file, acquire a complete release at teeworlds.com. */
3#ifndef GAME_CLIENT_PREDICTION_ENTITIES_PICKUP_H
4#define GAME_CLIENT_PREDICTION_ENTITIES_PICKUP_H
5
7
8class CPickupData;
9
10class CPickup : public CEntity
11{
12public:
13 static const int ms_CollisionExtraSize = 6;
14
15 void Tick() override;
16
17 CPickup(CGameWorld *pGameWorld, int Id, const CPickupData *pPickup);
18 void FillInfo(CNetObj_Pickup *pPickup);
19 bool Match(CPickup *pPickup);
20 bool InDDNetTile() const { return m_IsCoreActive; }
21
22 int Type() const { return m_Type; }
23 int Subtype() const { return m_Subtype; }
24 int Flags() const { return m_Flags; }
25
26private:
27 int m_Type;
30
31 // DDRace
32
33 void Move();
36};
37
38#endif
friend CGameWorld
Definition entity.h:17
CEntity(CGameWorld *pGameWorld, int Objtype, vec2 Pos=vec2(0, 0), int ProximityRadius=0)
Definition entity.cpp:11
Definition pickup_data.h:13
vec2 m_Core
Definition pickup.h:34
int m_Flags
Definition pickup.h:29
void Tick() override
Definition pickup.cpp:15
void Move()
Definition pickup.cpp:137
void FillInfo(CNetObj_Pickup *pPickup)
Definition pickup.cpp:163
static const int ms_CollisionExtraSize
Definition pickup.h:13
int Type() const
Definition pickup.h:22
bool Match(CPickup *pPickup)
Definition pickup.cpp:171
bool InDDNetTile() const
Definition pickup.h:20
CPickup(CGameWorld *pGameWorld, int Id, const CPickupData *pPickup)
Definition pickup.cpp:149
int m_Type
Definition pickup.h:27
int m_Subtype
Definition pickup.h:28
bool m_IsCoreActive
Definition pickup.h:35
int Subtype() const
Definition pickup.h:23
int Flags() const
Definition pickup.h:24
Definition protocol.h:459
vector2_base< float > vec2
Definition vmath.h:161