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sound.h
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1/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
2/* If you are missing that file, acquire a complete release at teeworlds.com. */
3#ifndef ENGINE_CLIENT_SOUND_H
4#define ENGINE_CLIENT_SOUND_H
5
6#include <base/lock.h>
7
8#include <engine/sound.h>
9
10#include <SDL_audio.h>
11
12#include <atomic>
13
14struct CSample
15{
18
19 short *m_pData;
21 int m_Rate;
26
27 float TotalTime() const
28 {
29 return m_NumFrames / (float)m_Rate;
30 }
31
32 bool IsLoaded() const
33 {
34 return m_pData != nullptr;
35 }
36};
37
39{
40 int m_Vol;
41 int m_Pan;
42};
43
44struct CVoice
45{
48 int m_Age; // increases when reused
49 int m_Tick;
50 int m_Vol; // 0 - 255
53 float m_Falloff; // [0.0, 1.0]
54
56 union
57 {
60 };
61};
62
63class CSound : public IEngineSound
64{
65 enum
66 {
70 };
71
72 bool m_SoundEnabled = false;
73 SDL_AudioDeviceID m_Device = 0;
75
77 int m_FirstFreeSampleIndex GUARDED_BY(m_SoundLock) = 0;
78
79 CVoice m_aVoices[NUM_VOICES] GUARDED_BY(m_SoundLock) = {{nullptr}};
80 CChannel m_aChannels[NUM_CHANNELS] GUARDED_BY(m_SoundLock) = {{255, 0}};
81 int m_NextVoice GUARDED_BY(m_SoundLock) = 0;
82 uint32_t m_MaxFrames = 0;
83
84 // This is not an std::atomic<vec2> as this would require linking with
85 // libatomic with clang x86 as there is no native support for this.
86 std::atomic<float> m_ListenerPositionX = 0.0f;
87 std::atomic<float> m_ListenerPositionY = 0.0f;
88 std::atomic<int> m_SoundVolume = 100;
89 int m_MixingRate = 48000;
90
91 class IEngineGraphics *m_pGraphics = nullptr;
92 IStorage *m_pStorage = nullptr;
93
94 int *m_pMixBuffer = nullptr;
95
97 void RateConvert(CSample &Sample) const;
98
99 // pContextName used for error
100 bool DecodeOpus(CSample &Sample, const void *pData, unsigned DataSize, const char *pContextName) const;
101 bool DecodeWV(CSample &Sample, const void *pData, unsigned DataSize, const char *pContextName) const;
102
103 void UpdateVolume();
104
105public:
106 int Init() override REQUIRES(!m_SoundLock);
107 int Update() override;
108 void Shutdown() override REQUIRES(!m_SoundLock);
109
110 bool IsSoundEnabled() override { return m_SoundEnabled; }
111
112 int LoadOpus(const char *pFilename, int StorageType = IStorage::TYPE_ALL) override REQUIRES(!m_SoundLock);
113 int LoadWV(const char *pFilename, int StorageType = IStorage::TYPE_ALL) override REQUIRES(!m_SoundLock);
114 int LoadOpusFromMem(const void *pData, unsigned DataSize, bool ForceLoad, const char *pContextName) override REQUIRES(!m_SoundLock);
115 int LoadWVFromMem(const void *pData, unsigned DataSize, bool ForceLoad, const char *pContextName) override REQUIRES(!m_SoundLock);
116 void UnloadSample(int SampleId) override REQUIRES(!m_SoundLock);
117
118 float GetSampleTotalTime(int SampleId) override REQUIRES(!m_SoundLock); // in s
119 float GetSampleCurrentTime(int SampleId) override REQUIRES(!m_SoundLock); // in s
120 void SetSampleCurrentTime(int SampleId, float Time) override REQUIRES(!m_SoundLock);
121
122 void SetChannel(int ChannelId, float Vol, float Pan) override REQUIRES(!m_SoundLock);
123 void SetListenerPosition(vec2 Position) override;
124
125 void SetVoiceVolume(CVoiceHandle Voice, float Volume) override REQUIRES(!m_SoundLock);
126 void SetVoiceFalloff(CVoiceHandle Voice, float Falloff) override REQUIRES(!m_SoundLock);
127 void SetVoicePosition(CVoiceHandle Voice, vec2 Position) override REQUIRES(!m_SoundLock);
128 void SetVoiceTimeOffset(CVoiceHandle Voice, float TimeOffset) override REQUIRES(!m_SoundLock); // in s
129
130 void SetVoiceCircle(CVoiceHandle Voice, float Radius) override REQUIRES(!m_SoundLock);
131 void SetVoiceRectangle(CVoiceHandle Voice, float Width, float Height) override REQUIRES(!m_SoundLock);
132
133 CVoiceHandle Play(int ChannelId, int SampleId, int Flags, float Volume, vec2 Position) REQUIRES(!m_SoundLock);
134 CVoiceHandle PlayAt(int ChannelId, int SampleId, int Flags, float Volume, vec2 Position) override REQUIRES(!m_SoundLock);
135 CVoiceHandle Play(int ChannelId, int SampleId, int Flags, float Volume) override REQUIRES(!m_SoundLock);
136 void Pause(int SampleId) override REQUIRES(!m_SoundLock);
137 void Stop(int SampleId) override REQUIRES(!m_SoundLock);
138 void StopAll() override REQUIRES(!m_SoundLock);
139 void StopVoice(CVoiceHandle Voice) override REQUIRES(!m_SoundLock);
140 bool IsPlaying(int SampleId) override REQUIRES(!m_SoundLock);
141
142 int MixingRate() const override { return m_MixingRate; }
143 void Mix(short *pFinalOut, unsigned Frames) override REQUIRES(!m_SoundLock);
144
145 void PauseAudioDevice() override;
146 void UnpauseAudioDevice() override;
147};
148
149#endif
Definition lock.h:90
Definition sound.h:64
int LoadOpus(const char *pFilename, int StorageType=IStorage::TYPE_ALL) override REQUIRES(!m_SoundLock)
Definition sound.cpp:523
void Pause(int SampleId) override REQUIRES(!m_SoundLock)
Definition sound.cpp:896
int m_FirstFreeSampleIndex GUARDED_BY(m_SoundLock)=0
void RateConvert(CSample &Sample) const
Definition sound.cpp:298
void Shutdown() override REQUIRES(!m_SoundLock)
Definition sound.cpp:261
void SetVoiceVolume(CVoiceHandle Voice, float Volume) override REQUIRES(!m_SoundLock)
Definition sound.cpp:731
bool m_SoundEnabled
Definition sound.h:72
void SetListenerPosition(vec2 Position) override
Definition sound.cpp:725
void StopVoice(CVoiceHandle Voice) override REQUIRES(!m_SoundLock)
Definition sound.cpp:952
CLock m_SoundLock
Definition sound.h:74
CSample * AllocSample() REQUIRES(!m_SoundLock)
Definition sound.cpp:282
float GetSampleCurrentTime(int SampleId) override REQUIRES(!m_SoundLock)
Definition sound.cpp:679
void UnloadSample(int SampleId) override REQUIRES(!m_SoundLock)
Definition sound.cpp:637
int LoadOpusFromMem(const void *pData, unsigned DataSize, bool ForceLoad, const char *pContextName) override REQUIRES(!m_SoundLock)
Definition sound.cpp:597
void SetChannel(int ChannelId, float Vol, float Pan) override REQUIRES(!m_SoundLock)
Definition sound.cpp:716
CVoiceHandle PlayAt(int ChannelId, int SampleId, int Flags, float Volume, vec2 Position) override REQUIRES(!m_SoundLock)
Definition sound.cpp:886
void SetVoicePosition(CVoiceHandle Voice, vec2 Position) override REQUIRES(!m_SoundLock)
Definition sound.cpp:761
bool IsPlaying(int SampleId) override REQUIRES(!m_SoundLock)
Definition sound.cpp:967
uint32_t m_MaxFrames
Definition sound.h:82
CVoiceHandle Play(int ChannelId, int SampleId, int Flags, float Volume, vec2 Position) REQUIRES(!m_SoundLock)
Definition sound.cpp:840
class IEngineGraphics * m_pGraphics
Definition sound.h:91
void Mix(short *pFinalOut, unsigned Frames) override REQUIRES(!m_SoundLock)
Definition sound.cpp:28
float GetSampleTotalTime(int SampleId) override REQUIRES(!m_SoundLock)
Definition sound.cpp:670
void PauseAudioDevice() override
Definition sound.cpp:976
void Stop(int SampleId) override REQUIRES(!m_SoundLock)
Definition sound.cpp:914
void SetSampleCurrentTime(int SampleId, float Time) override REQUIRES(!m_SoundLock)
Definition sound.cpp:697
bool IsSoundEnabled() override
Definition sound.h:110
int LoadWV(const char *pFilename, int StorageType=IStorage::TYPE_ALL) override REQUIRES(!m_SoundLock)
Definition sound.cpp:560
bool DecodeOpus(CSample &Sample, const void *pData, unsigned DataSize, const char *pContextName) const
Definition sound.cpp:334
int m_MixingRate
Definition sound.h:89
std::atomic< float > m_ListenerPositionY
Definition sound.h:87
std::atomic< float > m_ListenerPositionX
Definition sound.h:86
void SetVoiceTimeOffset(CVoiceHandle Voice, float TimeOffset) override REQUIRES(!m_SoundLock)
Definition sound.cpp:775
void StopAll() override REQUIRES(!m_SoundLock)
Definition sound.cpp:935
int m_NextVoice GUARDED_BY(m_SoundLock)=0
CChannel m_aChannels[NUM_CHANNELS] GUARDED_BY(m_SoundLock)
int Init() override REQUIRES(!m_SoundLock)
Definition sound.cpp:187
void UnpauseAudioDevice() override
Definition sound.cpp:981
int MixingRate() const override
Definition sound.h:142
SDL_AudioDeviceID m_Device
Definition sound.h:73
@ NUM_VOICES
Definition sound.h:68
@ NUM_CHANNELS
Definition sound.h:69
@ NUM_SAMPLES
Definition sound.h:67
bool DecodeWV(CSample &Sample, const void *pData, unsigned DataSize, const char *pContextName) const
Definition sound.cpp:438
int Update() override
Definition sound.cpp:247
void SetVoiceRectangle(CVoiceHandle Voice, float Width, float Height) override REQUIRES(!m_SoundLock)
Definition sound.cpp:824
void UpdateVolume()
Definition sound.cpp:253
int * m_pMixBuffer
Definition sound.h:94
std::atomic< int > m_SoundVolume
Definition sound.h:88
void SetVoiceCircle(CVoiceHandle Voice, float Radius) override REQUIRES(!m_SoundLock)
Definition sound.cpp:809
CSample m_aSamples[NUM_SAMPLES] GUARDED_BY(m_SoundLock)
IStorage * m_pStorage
Definition sound.h:92
int LoadWVFromMem(const void *pData, unsigned DataSize, bool ForceLoad, const char *pContextName) override REQUIRES(!m_SoundLock)
Definition sound.cpp:617
CVoice m_aVoices[NUM_VOICES] GUARDED_BY(m_SoundLock)
void SetVoiceFalloff(CVoiceHandle Voice, float Falloff) override REQUIRES(!m_SoundLock)
Definition sound.cpp:746
Definition graphics.h:617
Definition sound.h:115
Definition storage.h:21
@ TYPE_ALL
Definition storage.h:27
#define REQUIRES(...)
Definition lock.h:34
Definition sound.h:39
int m_Pan
Definition sound.h:41
int m_Vol
Definition sound.h:40
Definition sound.h:15
int m_PausedAt
Definition sound.h:25
bool IsLoaded() const
Definition sound.h:32
int m_Index
Definition sound.h:16
int m_NumFrames
Definition sound.h:20
int m_Channels
Definition sound.h:22
int m_Rate
Definition sound.h:21
short * m_pData
Definition sound.h:19
float TotalTime() const
Definition sound.h:27
int m_NextFreeSampleIndex
Definition sound.h:17
int m_LoopStart
Definition sound.h:23
int m_LoopEnd
Definition sound.h:24
Definition sound.h:45
CSample * m_pSample
Definition sound.h:46
ISound::CVoiceShapeRectangle m_Rectangle
Definition sound.h:59
CChannel * m_pChannel
Definition sound.h:47
int m_Vol
Definition sound.h:50
int m_Flags
Definition sound.h:51
int m_Age
Definition sound.h:48
float m_Falloff
Definition sound.h:53
ISound::CVoiceShapeCircle m_Circle
Definition sound.h:58
int m_Tick
Definition sound.h:49
vec2 m_Position
Definition sound.h:52
int m_Shape
Definition sound.h:55
Definition sound.h:37
Definition sound.h:42
vector2_base< float > vec2
Definition vmath.h:161