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sound.h
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1/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
2/* If you are missing that file, acquire a complete release at teeworlds.com. */
3#ifndef ENGINE_CLIENT_SOUND_H
4#define ENGINE_CLIENT_SOUND_H
5
6#include <base/lock.h>
7
8#include <engine/sound.h>
9
10#include <SDL_audio.h>
11
12#include <atomic>
13
14struct CSample
15{
18
19 short *m_pData;
21 int m_Rate;
25
26 float TotalTime() const
27 {
28 return m_NumFrames / (float)m_Rate;
29 }
30
31 bool IsLoaded() const
32 {
33 return m_pData != nullptr;
34 }
35};
36
38{
39 int m_Vol;
40 int m_Pan;
41};
42
43struct CVoice
44{
47 int m_Age; // increases when reused
48 int m_Tick;
49 int m_Vol; // 0 - 255
52 float m_Falloff; // [0.0, 1.0]
53
55 union
56 {
59 };
60};
61
62class CSound : public IEngineSound
63{
64 enum
65 {
69 };
70
71 bool m_SoundEnabled = false;
72 SDL_AudioDeviceID m_Device = 0;
74
76 int m_FirstFreeSampleIndex GUARDED_BY(m_SoundLock) = 0;
77
78 CVoice m_aVoices[NUM_VOICES] GUARDED_BY(m_SoundLock) = {{nullptr}};
79 CChannel m_aChannels[NUM_CHANNELS] GUARDED_BY(m_SoundLock) = {{255, 0}};
80 int m_NextVoice GUARDED_BY(m_SoundLock) = 0;
81 uint32_t m_MaxFrames = 0;
82
83 // This is not an std::atomic<vec2> as this would require linking with
84 // libatomic with clang x86 as there is no native support for this.
85 std::atomic<float> m_ListenerPositionX = 0.0f;
86 std::atomic<float> m_ListenerPositionY = 0.0f;
87 std::atomic<int> m_SoundVolume = 100;
88 int m_MixingRate = 48000;
89
90 class IEngineGraphics *m_pGraphics = nullptr;
91 IStorage *m_pStorage = nullptr;
92
93 int *m_pMixBuffer = nullptr;
94
96 void RateConvert(CSample &Sample) const;
97
98 // pContextName used for error
99 bool DecodeOpus(CSample &Sample, const void *pData, unsigned DataSize, const char *pContextName) const;
100 bool DecodeWV(CSample &Sample, const void *pData, unsigned DataSize, const char *pContextName) const;
101
102 void UpdateVolume();
103
104public:
105 int Init() override REQUIRES(!m_SoundLock);
106 int Update() override;
107 void Shutdown() override REQUIRES(!m_SoundLock);
108
109 bool IsSoundEnabled() override { return m_SoundEnabled; }
110
111 int LoadOpus(const char *pFilename, int StorageType = IStorage::TYPE_ALL) override REQUIRES(!m_SoundLock);
112 int LoadWV(const char *pFilename, int StorageType = IStorage::TYPE_ALL) override REQUIRES(!m_SoundLock);
113 int LoadOpusFromMem(const void *pData, unsigned DataSize, bool ForceLoad, const char *pContextName) override REQUIRES(!m_SoundLock);
114 int LoadWVFromMem(const void *pData, unsigned DataSize, bool ForceLoad, const char *pContextName) override REQUIRES(!m_SoundLock);
115 void UnloadSample(int SampleId) override REQUIRES(!m_SoundLock);
116
117 float GetSampleTotalTime(int SampleId) override REQUIRES(!m_SoundLock); // in s
118 float GetSampleCurrentTime(int SampleId) override REQUIRES(!m_SoundLock); // in s
119 void SetSampleCurrentTime(int SampleId, float Time) override REQUIRES(!m_SoundLock);
120
121 void SetChannel(int ChannelId, float Vol, float Pan) override REQUIRES(!m_SoundLock);
122 void SetListenerPosition(vec2 Position) override;
123
124 void SetVoiceVolume(CVoiceHandle Voice, float Volume) override REQUIRES(!m_SoundLock);
125 void SetVoiceFalloff(CVoiceHandle Voice, float Falloff) override REQUIRES(!m_SoundLock);
126 void SetVoicePosition(CVoiceHandle Voice, vec2 Position) override REQUIRES(!m_SoundLock);
127 void SetVoiceTimeOffset(CVoiceHandle Voice, float TimeOffset) override REQUIRES(!m_SoundLock); // in s
128
129 void SetVoiceCircle(CVoiceHandle Voice, float Radius) override REQUIRES(!m_SoundLock);
130 void SetVoiceRectangle(CVoiceHandle Voice, float Width, float Height) override REQUIRES(!m_SoundLock);
131
132 CVoiceHandle Play(int ChannelId, int SampleId, int Flags, float Volume, vec2 Position) REQUIRES(!m_SoundLock);
133 CVoiceHandle PlayAt(int ChannelId, int SampleId, int Flags, float Volume, vec2 Position) override REQUIRES(!m_SoundLock);
134 CVoiceHandle Play(int ChannelId, int SampleId, int Flags, float Volume) override REQUIRES(!m_SoundLock);
135 void Pause(int SampleId) override REQUIRES(!m_SoundLock);
136 void Stop(int SampleId) override REQUIRES(!m_SoundLock);
137 void StopAll() override REQUIRES(!m_SoundLock);
138 void StopVoice(CVoiceHandle Voice) override REQUIRES(!m_SoundLock);
139 bool IsPlaying(int SampleId) override REQUIRES(!m_SoundLock);
140
141 int MixingRate() const override { return m_MixingRate; }
142 void Mix(short *pFinalOut, unsigned Frames) override REQUIRES(!m_SoundLock);
143
144 void PauseAudioDevice() override;
145 void UnpauseAudioDevice() override;
146};
147
148#endif
Definition lock.h:90
Definition sound.h:63
int LoadOpus(const char *pFilename, int StorageType=IStorage::TYPE_ALL) override REQUIRES(!m_SoundLock)
Definition sound.cpp:553
void Pause(int SampleId) override REQUIRES(!m_SoundLock)
Definition sound.cpp:945
int m_FirstFreeSampleIndex GUARDED_BY(m_SoundLock)=0
void RateConvert(CSample &Sample) const
Definition sound.cpp:300
void Shutdown() override REQUIRES(!m_SoundLock)
Definition sound.cpp:263
void SetVoiceVolume(CVoiceHandle Voice, float Volume) override REQUIRES(!m_SoundLock)
Definition sound.cpp:761
bool m_SoundEnabled
Definition sound.h:71
void SetListenerPosition(vec2 Position) override
Definition sound.cpp:755
void StopVoice(CVoiceHandle Voice) override REQUIRES(!m_SoundLock)
Definition sound.cpp:1001
CLock m_SoundLock
Definition sound.h:73
CSample * AllocSample() REQUIRES(!m_SoundLock)
Definition sound.cpp:284
float GetSampleCurrentTime(int SampleId) override REQUIRES(!m_SoundLock)
Definition sound.cpp:709
void UnloadSample(int SampleId) override REQUIRES(!m_SoundLock)
Definition sound.cpp:667
int LoadOpusFromMem(const void *pData, unsigned DataSize, bool ForceLoad, const char *pContextName) override REQUIRES(!m_SoundLock)
Definition sound.cpp:627
void SetChannel(int ChannelId, float Vol, float Pan) override REQUIRES(!m_SoundLock)
Definition sound.cpp:746
CVoiceHandle PlayAt(int ChannelId, int SampleId, int Flags, float Volume, vec2 Position) override REQUIRES(!m_SoundLock)
Definition sound.cpp:935
void SetVoicePosition(CVoiceHandle Voice, vec2 Position) override REQUIRES(!m_SoundLock)
Definition sound.cpp:791
bool IsPlaying(int SampleId) override REQUIRES(!m_SoundLock)
Definition sound.cpp:1016
uint32_t m_MaxFrames
Definition sound.h:81
CVoiceHandle Play(int ChannelId, int SampleId, int Flags, float Volume, vec2 Position) REQUIRES(!m_SoundLock)
Definition sound.cpp:889
class IEngineGraphics * m_pGraphics
Definition sound.h:90
void Mix(short *pFinalOut, unsigned Frames) override REQUIRES(!m_SoundLock)
Definition sound.cpp:28
float GetSampleTotalTime(int SampleId) override REQUIRES(!m_SoundLock)
Definition sound.cpp:700
void PauseAudioDevice() override
Definition sound.cpp:1025
void Stop(int SampleId) override REQUIRES(!m_SoundLock)
Definition sound.cpp:963
void SetSampleCurrentTime(int SampleId, float Time) override REQUIRES(!m_SoundLock)
Definition sound.cpp:727
bool IsSoundEnabled() override
Definition sound.h:109
int LoadWV(const char *pFilename, int StorageType=IStorage::TYPE_ALL) override REQUIRES(!m_SoundLock)
Definition sound.cpp:590
bool DecodeOpus(CSample &Sample, const void *pData, unsigned DataSize, const char *pContextName) const
Definition sound.cpp:340
int m_MixingRate
Definition sound.h:88
std::atomic< float > m_ListenerPositionY
Definition sound.h:86
std::atomic< float > m_ListenerPositionX
Definition sound.h:85
void SetVoiceTimeOffset(CVoiceHandle Voice, float TimeOffset) override REQUIRES(!m_SoundLock)
Definition sound.cpp:805
void StopAll() override REQUIRES(!m_SoundLock)
Definition sound.cpp:984
int m_NextVoice GUARDED_BY(m_SoundLock)=0
CChannel m_aChannels[NUM_CHANNELS] GUARDED_BY(m_SoundLock)
int Init() override REQUIRES(!m_SoundLock)
Definition sound.cpp:189
void UnpauseAudioDevice() override
Definition sound.cpp:1030
int MixingRate() const override
Definition sound.h:141
SDL_AudioDeviceID m_Device
Definition sound.h:72
@ NUM_VOICES
Definition sound.h:67
@ NUM_CHANNELS
Definition sound.h:68
@ NUM_SAMPLES
Definition sound.h:66
bool DecodeWV(CSample &Sample, const void *pData, unsigned DataSize, const char *pContextName) const
Definition sound.cpp:469
int Update() override
Definition sound.cpp:249
void SetVoiceRectangle(CVoiceHandle Voice, float Width, float Height) override REQUIRES(!m_SoundLock)
Definition sound.cpp:873
void UpdateVolume()
Definition sound.cpp:255
int * m_pMixBuffer
Definition sound.h:93
std::atomic< int > m_SoundVolume
Definition sound.h:87
void SetVoiceCircle(CVoiceHandle Voice, float Radius) override REQUIRES(!m_SoundLock)
Definition sound.cpp:858
CSample m_aSamples[NUM_SAMPLES] GUARDED_BY(m_SoundLock)
IStorage * m_pStorage
Definition sound.h:91
int LoadWVFromMem(const void *pData, unsigned DataSize, bool ForceLoad, const char *pContextName) override REQUIRES(!m_SoundLock)
Definition sound.cpp:647
CVoice m_aVoices[NUM_VOICES] GUARDED_BY(m_SoundLock)
void SetVoiceFalloff(CVoiceHandle Voice, float Falloff) override REQUIRES(!m_SoundLock)
Definition sound.cpp:776
Definition graphics.h:617
Definition sound.h:115
Definition storage.h:21
@ TYPE_ALL
Definition storage.h:27
#define REQUIRES(...)
Definition lock.h:34
Definition sound.h:38
int m_Pan
Definition sound.h:40
int m_Vol
Definition sound.h:39
Definition sound.h:15
int m_PausedAt
Definition sound.h:24
bool IsLoaded() const
Definition sound.h:31
int m_Index
Definition sound.h:16
int m_NumFrames
Definition sound.h:20
int m_Channels
Definition sound.h:22
int m_Rate
Definition sound.h:21
short * m_pData
Definition sound.h:19
float TotalTime() const
Definition sound.h:26
int m_NextFreeSampleIndex
Definition sound.h:17
int m_LoopStart
Definition sound.h:23
Definition sound.h:44
CSample * m_pSample
Definition sound.h:45
ISound::CVoiceShapeRectangle m_Rectangle
Definition sound.h:58
CChannel * m_pChannel
Definition sound.h:46
int m_Vol
Definition sound.h:49
int m_Flags
Definition sound.h:50
int m_Age
Definition sound.h:47
float m_Falloff
Definition sound.h:52
ISound::CVoiceShapeCircle m_Circle
Definition sound.h:57
int m_Tick
Definition sound.h:48
vec2 m_Position
Definition sound.h:51
int m_Shape
Definition sound.h:54
Definition sound.h:37
Definition sound.h:42
vector2_base< float > vec2
Definition vmath.h:161