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protocolglue.h
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1#ifndef ENGINE_SHARED_PROTOCOLGLUE_H
2#define ENGINE_SHARED_PROTOCOLGLUE_H
3
4int GameFlags_ClampToSix(int Flags);
5int PlayerFlags_SevenToSix(int Flags);
6int PlayerFlags_SixToSeven(int Flags);
7void PickupType_SevenToSix(int Type7, int &Type6, int &SubType6);
8int PickupType_SixToSeven(int Type6, int SubType6);
9
10#endif
int PlayerFlags_SixToSeven(int Flags)
Definition: protocolglue.cpp:29
int PickupType_SixToSeven(int Type6, int SubType6)
Definition: protocolglue.cpp:76
void PickupType_SevenToSix(int Type7, int &Type6, int &SubType6)
Definition: protocolglue.cpp:41
int PlayerFlags_SevenToSix(int Flags)
Definition: protocolglue.cpp:17
int GameFlags_ClampToSix(int Flags)
Definition: protocolglue.cpp:7