1#ifndef GAME_EDITOR_EXPLANATIONS_H
2#define GAME_EDITOR_EXPLANATIONS_H
20 static const char *
ExplainFNG(
int Tile,
int Layer);
Definition explanations.h:5
static const char * ExplainDDNet(int Tile, int Layer)
Definition explanations.cpp:75
static const char * Explain(EGametype Gametype, int Tile, int Layer)
Definition explanations.cpp:740
EGametype
Definition explanations.h:8
@ FNG
Definition explanations.h:11
@ VANILLA
Definition explanations.h:13
@ RACE
Definition explanations.h:12
@ DDNET
Definition explanations.h:10
@ NONE
Definition explanations.h:9
@ BLOCKWORLDS
Definition explanations.h:14
static const char * ExplainVanilla(int Tile, int Layer)
Definition explanations.cpp:670
static const char * ExplainFNG(int Tile, int Layer)
Definition explanations.cpp:562