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explanations.h
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#ifndef GAME_EDITOR_EXPLANATIONS_H
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#define GAME_EDITOR_EXPLANATIONS_H
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class
CExplanations
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{
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public
:
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enum class
EGametype
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{
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NONE,
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DDNET,
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FNG,
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RACE,
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VANILLA,
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BLOCKWORLDS,
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};
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static
const
char
*
Explain
(
EGametype
Gametype,
int
Tile,
int
Layer);
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private
:
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static
const
char
*
ExplainDDNet
(
int
Tile,
int
Layer);
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static
const
char
*
ExplainFNG
(
int
Tile,
int
Layer);
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static
const
char
*
ExplainVanilla
(
int
Tile,
int
Layer);
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};
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#endif
CExplanations
Definition
explanations.h:5
CExplanations::ExplainDDNet
static const char * ExplainDDNet(int Tile, int Layer)
Definition
explanations.cpp:75
CExplanations::Explain
static const char * Explain(EGametype Gametype, int Tile, int Layer)
Definition
explanations.cpp:740
CExplanations::EGametype
EGametype
Definition
explanations.h:8
CExplanations::ExplainVanilla
static const char * ExplainVanilla(int Tile, int Layer)
Definition
explanations.cpp:670
CExplanations::ExplainFNG
static const char * ExplainFNG(int Tile, int Layer)
Definition
explanations.cpp:562
src
game
editor
explanations.h
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