1#ifndef GAME_MAPITEMS_EX_H
2#define GAME_MAPITEMS_EX_H
8#define UUID(id, name) id,
Definition: uuid_manager.h:53
@ OFFSET_MAPITEMTYPE_UUID
Definition: protocol.h:356
void RegisterMapItemTypeUuids(class CUuidManager *pManager)
Definition: mapitems_ex.cpp:5
@ END_MAPITEMTYPES_UUID
Definition: mapitems_ex.h:11
@ __MAPITEMTYPE_UUID_HELPER
Definition: mapitems_ex.h:7
Definition: mapitems_ex.h:23
@ FLAG_AUTOMATIC
Definition: mapitems_ex.h:26
int m_AutomapperConfig
Definition: mapitems_ex.h:32
int m_Version
Definition: mapitems_ex.h:29
int m_Flags
Definition: mapitems_ex.h:34
int m_LayerId
Definition: mapitems_ex.h:31
int m_GroupId
Definition: mapitems_ex.h:30
int m_AutomapperSeed
Definition: mapitems_ex.h:33
Definition: mapitems_ex.h:15
int m_Version
Definition: mapitems_ex.h:16
int m_Field4
Definition: mapitems_ex.h:19
int m_aFields[2]
Definition: mapitems_ex.h:17
int m_Field3
Definition: mapitems_ex.h:18