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protocolglue.h
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#ifndef ENGINE_SHARED_PROTOCOLGLUE_H
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#define ENGINE_SHARED_PROTOCOLGLUE_H
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4
int
PacketFlags_SixToSeven
(
int
Flags);
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int
PacketFlags_SevenToSix
(
int
Flags);
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int
GameFlags_ClampToSix
(
int
Flags);
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int
PlayerFlags_SevenToSix
(
int
Flags);
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int
PlayerFlags_SixToSeven
(
int
Flags);
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void
PickupType_SevenToSix
(
int
Type7,
int
&Type6,
int
&SubType6);
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int
PickupType_SixToSeven
(
int
Type6,
int
SubType6);
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#endif
PacketFlags_SixToSeven
int PacketFlags_SixToSeven(int Flags)
Definition
protocolglue.cpp:22
PlayerFlags_SixToSeven
int PlayerFlags_SixToSeven(int Flags)
Definition
protocolglue.cpp:68
PickupType_SixToSeven
int PickupType_SixToSeven(int Type6, int SubType6)
Definition
protocolglue.cpp:115
PickupType_SevenToSix
void PickupType_SevenToSix(int Type7, int &Type6, int &SubType6)
Definition
protocolglue.cpp:80
PlayerFlags_SevenToSix
int PlayerFlags_SevenToSix(int Flags)
Definition
protocolglue.cpp:56
GameFlags_ClampToSix
int GameFlags_ClampToSix(int Flags)
Definition
protocolglue.cpp:46
PacketFlags_SevenToSix
int PacketFlags_SevenToSix(int Flags)
Definition
protocolglue.cpp:34
src
engine
shared
protocolglue.h
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