1#ifndef GAME_EDITOR_QUAD_KNIFE_H
2#define GAME_EDITOR_QUAD_KNIFE_H
Definition component.h:13
Definition quad_knife.h:10
int m_Count
Definition quad_knife.h:14
bool m_Active
Definition quad_knife.h:12
vec2 m_aPoints[4]
Definition quad_knife.h:15
int m_SelectedQuadIndex
Definition quad_knife.h:13
Definition quad_knife.h:7
bool IsActive() const
Definition quad_knife.cpp:6
void DoSlice()
Definition quad_knife.cpp:54
void Activate(int SelectedQuad)
Definition quad_knife.cpp:11
void Deactivate()
Definition quad_knife.cpp:18
vector2_base< float > vec2
Definition vmath.h:161