DDraceNetwork Docs
CGameClient::CClientData Member List
This is the complete list of members for
CGameClient::CClientData
, including all inherited members.
m_aClan
CGameClient::CClientData
m_Active
CGameClient::CClientData
m_Afk
CGameClient::CClientData
m_aName
CGameClient::CClientData
m_Angle
CGameClient::CClientData
m_aPredPos
CGameClient::CClientData
m_aPredTick
CGameClient::CClientData
m_aSixup
CGameClient::CClientData
m_aSkinName
CGameClient::CClientData
m_aSmoothLen
CGameClient::CClientData
m_aSmoothStart
CGameClient::CClientData
m_aSwitchStates
CGameClient::CClientData
m_AuthLevel
CGameClient::CClientData
m_ChatIgnore
CGameClient::CClientData
m_CollisionDisabled
CGameClient::CClientData
m_ColorBody
CGameClient::CClientData
m_ColorFeet
CGameClient::CClientData
m_Country
CGameClient::CClientData
m_DeepFrozen
CGameClient::CClientData
m_Emoticon
CGameClient::CClientData
m_EmoticonIgnore
CGameClient::CClientData
m_EmoticonStartFraction
CGameClient::CClientData
m_EmoticonStartTick
CGameClient::CClientData
m_EndlessHook
CGameClient::CClientData
m_EndlessJump
CGameClient::CClientData
m_Evolved
CGameClient::CClientData
m_Foe
CGameClient::CClientData
m_FreezeEnd
CGameClient::CClientData
m_Friend
CGameClient::CClientData
m_GrenadeHitDisabled
CGameClient::CClientData
m_HammerHitDisabled
CGameClient::CClientData
m_HasTelegunGrenade
CGameClient::CClientData
m_HasTelegunGun
CGameClient::CClientData
m_HasTelegunLaser
CGameClient::CClientData
m_HookHitDisabled
CGameClient::CClientData
m_Invincible
CGameClient::CClientData
m_IsPredicted
CGameClient::CClientData
m_IsPredictedLocal
CGameClient::CClientData
m_Jetpack
CGameClient::CClientData
m_LaserHitDisabled
CGameClient::CClientData
m_LiveFrozen
CGameClient::CClientData
m_Paused
CGameClient::CClientData
m_Predicted
CGameClient::CClientData
m_PrevPredicted
CGameClient::CClientData
m_RenderCur
CGameClient::CClientData
m_RenderInfo
CGameClient::CClientData
m_RenderPos
CGameClient::CClientData
m_RenderPrev
CGameClient::CClientData
m_ShotgunHitDisabled
CGameClient::CClientData
m_SkinColor
CGameClient::CClientData
m_SkinInfo
CGameClient::CClientData
m_Snapped
CGameClient::CClientData
m_Solo
CGameClient::CClientData
m_Spec
CGameClient::CClientData
m_SpecChar
CGameClient::CClientData
m_SpecCharPresent
CGameClient::CClientData
m_Super
CGameClient::CClientData
m_Team
CGameClient::CClientData
m_UseCustomColor
CGameClient::CClientData
Reset
()
CGameClient::CClientData
UpdateRenderInfo
(bool IsTeamPlay)
CGameClient::CClientData
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