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team_state.h
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1#ifndef GAME_TEAM_STATE_H
2#define GAME_TEAM_STATE_H
3
4enum class ETeamState
5{
9 // Happens when a tee that hasn't hit the start tiles leaves
10 // the team.
13};
14
15#endif // GAME_TEAM_STATE_H
@ STARTED
Definition race_state.h:7
@ FINISHED
Definition race_state.h:9
ETeamState
Definition team_state.h:5
@ STARTED_UNFINISHABLE
Definition team_state.h:11
@ OPEN
Definition team_state.h:7
@ EMPTY
Definition team_state.h:6