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version.h
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#ifndef GAME_VERSION_H
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#define GAME_VERSION_H
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// ddnet
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#define GAME_NAME "DDNet"
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#define DDNET_VERSION_NUMBER 20010
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extern
const
char
*
GIT_SHORTREV_HASH
;
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#ifndef GAME_RELEASE_VERSION_INTERNAL
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#define GAME_RELEASE_VERSION_INTERNAL 20.1
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#endif
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#define GAME_RELEASE_VERSION STRINGIFY(GAME_RELEASE_VERSION_INTERNAL)
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// teeworlds
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#define CLIENT_VERSION7 0x0705
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// For compatibility with DDNet client 15.8 and older we need to include the prefix `0.6` in the version string
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// because this was used for a "Compatible version" filter in the server browser.
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#define GAME_VERSION "0.6, " GAME_RELEASE_VERSION
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#define GAME_NETVERSION "0.6 626fce9a778df4d4"
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#define GAME_NETVERSION7 "0.7 802f1be60a05665f"
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#endif
GIT_SHORTREV_HASH
const char * GIT_SHORTREV_HASH
Definition
git_revision.cpp:2
src
game
version.h
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