1#ifndef ANTIBOT_ANTIBOT_INTERFACE_H
2#define ANTIBOT_ANTIBOT_INTERFACE_H
7#define ANTIBOTAPI DYNAMIC_IMPORT
DYNAMIC_IMPORT void AntibotOnEngineClientJoin(int ClientId, bool Sixup)
Definition: antibot_null.cpp:45
DYNAMIC_IMPORT void AntibotOnEngineTick(void)
Definition: antibot_null.cpp:44
DYNAMIC_IMPORT void AntibotOnHammerFireReloading(int ClientId)
Definition: antibot_null.cpp:38
DYNAMIC_IMPORT int AntibotAbiVersion()
Definition: antibot_null.cpp:11
DYNAMIC_IMPORT bool AntibotOnEngineServerMessage(int ClientId, const void *pData, int Size, int Flags)
Definition: antibot_null.cpp:48
DYNAMIC_IMPORT void AntibotRoundStart(CAntibotRoundData *pRoundData)
Definition: antibot_null.cpp:20
DYNAMIC_IMPORT void AntibotRoundEnd(void)
Definition: antibot_null.cpp:21
DYNAMIC_IMPORT void AntibotOnCharacterTick(int ClientId)
Definition: antibot_null.cpp:42
DYNAMIC_IMPORT void AntibotConsoleCommand(const char *pCommand)
Definition: antibot_null.cpp:24
DYNAMIC_IMPORT bool AntibotOnEngineClientMessage(int ClientId, const void *pData, int Size, int Flags)
Definition: antibot_null.cpp:47
DYNAMIC_IMPORT void AntibotUpdateData(void)
Definition: antibot_null.cpp:22
DYNAMIC_IMPORT bool AntibotOnEngineSimulateClientMessage(int *pClientId, void *pBuffer, int BufferSize, int *pOutSize, int *pFlags)
Definition: antibot_null.cpp:49
DYNAMIC_IMPORT void AntibotOnDirectInput(int ClientId)
Definition: antibot_null.cpp:41
DYNAMIC_IMPORT void AntibotOnHammerFire(int ClientId)
Definition: antibot_null.cpp:39
DYNAMIC_IMPORT void AntibotOnHookAttach(int ClientId, bool Player)
Definition: antibot_null.cpp:43
DYNAMIC_IMPORT void AntibotDestroy(void)
Definition: antibot_null.cpp:23
DYNAMIC_IMPORT void AntibotOnPlayerDestroy(int ClientId)
Definition: antibot_null.cpp:36
DYNAMIC_IMPORT void AntibotOnPlayerInit(int ClientId)
Definition: antibot_null.cpp:35
DYNAMIC_IMPORT void AntibotOnHammerHit(int ClientId, int TargetId)
Definition: antibot_null.cpp:40
#define ANTIBOTAPI
Definition: antibot_interface.h:7
DYNAMIC_IMPORT void AntibotInit(CAntibotData *pCallbackData)
Definition: antibot_null.cpp:15
DYNAMIC_IMPORT void AntibotOnSpawn(int ClientId)
Definition: antibot_null.cpp:37
DYNAMIC_IMPORT void AntibotOnEngineClientDrop(int ClientId, const char *pReason)
Definition: antibot_null.cpp:46
Definition: antibot_data.h:85
Definition: antibot_data.h:98