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Go to the source code of this file.
Macros | |
| #define | ANTIBOTAPI DYNAMIC_IMPORT |
Functions | |
| int | AntibotAbiVersion () |
| void | AntibotInit (CAntibotData *pCallbackData) |
| void | AntibotRoundStart (CAntibotRoundData *pRoundData) |
| void | AntibotRoundEnd (void) |
| void | AntibotUpdateData (void) |
| void | AntibotDestroy (void) |
| void | AntibotConsoleCommand (const char *pCommand) |
| void | AntibotOnPlayerInit (int ClientId) |
| void | AntibotOnPlayerDestroy (int ClientId) |
| void | AntibotOnSpawn (int ClientId) |
| void | AntibotOnHammerFireReloading (int ClientId) |
| void | AntibotOnHammerFire (int ClientId) |
| void | AntibotOnHammerHit (int ClientId, int TargetId) |
| void | AntibotOnDirectInput (int ClientId) |
| void | AntibotOnCharacterTick (int ClientId) |
| void | AntibotOnHookAttach (int ClientId, bool Player) |
| void | AntibotOnEngineTick (void) |
| void | AntibotOnEngineClientJoin (int ClientId) |
| void | AntibotOnEngineClientDrop (int ClientId, const char *pReason) |
| bool | AntibotOnEngineClientMessage (int ClientId, const void *pData, int Size, int Flags) |
| bool | AntibotOnEngineServerMessage (int ClientId, const void *pData, int Size, int Flags) |
| bool | AntibotOnEngineSimulateClientMessage (int *pClientId, void *pBuffer, int BufferSize, int *pOutSize, int *pFlags) |
| #define ANTIBOTAPI DYNAMIC_IMPORT |
| int AntibotAbiVersion | ( | ) |
| void AntibotConsoleCommand | ( | const char * | pCommand | ) |
| void AntibotDestroy | ( | void | ) |
| void AntibotInit | ( | CAntibotData * | pCallbackData | ) |
| void AntibotOnCharacterTick | ( | int | ClientId | ) |
| void AntibotOnDirectInput | ( | int | ClientId | ) |
| void AntibotOnEngineClientDrop | ( | int | ClientId, |
| const char * | pReason ) |
| void AntibotOnEngineClientJoin | ( | int | ClientId | ) |
| bool AntibotOnEngineClientMessage | ( | int | ClientId, |
| const void * | pData, | ||
| int | Size, | ||
| int | Flags ) |
| bool AntibotOnEngineServerMessage | ( | int | ClientId, |
| const void * | pData, | ||
| int | Size, | ||
| int | Flags ) |
| bool AntibotOnEngineSimulateClientMessage | ( | int * | pClientId, |
| void * | pBuffer, | ||
| int | BufferSize, | ||
| int * | pOutSize, | ||
| int * | pFlags ) |
| void AntibotOnEngineTick | ( | void | ) |
| void AntibotOnHammerFire | ( | int | ClientId | ) |
| void AntibotOnHammerFireReloading | ( | int | ClientId | ) |
| void AntibotOnHammerHit | ( | int | ClientId, |
| int | TargetId ) |
| void AntibotOnHookAttach | ( | int | ClientId, |
| bool | Player ) |
| void AntibotOnPlayerDestroy | ( | int | ClientId | ) |
| void AntibotOnPlayerInit | ( | int | ClientId | ) |
| void AntibotOnSpawn | ( | int | ClientId | ) |
| void AntibotRoundEnd | ( | void | ) |
| void AntibotRoundStart | ( | CAntibotRoundData * | pRoundData | ) |
| void AntibotUpdateData | ( | void | ) |