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background.h File Reference
#include <engine/map.h>
#include <game/client/components/maplayers.h>
#include <cstdint>
#include <memory>

Go to the source code of this file.

Classes

class  CBackground

Macros

#define CURRENT_MAP   "%current%"

Macro Definition Documentation

◆ CURRENT_MAP

#define CURRENT_MAP   "%current%"