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censor.h
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#ifndef GAME_CLIENT_COMPONENTS_CENSOR_H
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#define GAME_CLIENT_COMPONENTS_CENSOR_H
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/*
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#include <base/lock.h>
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#include <engine/console.h>
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#include <engine/shared/config.h>
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#include <engine/shared/http.h>
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#include <engine/shared/jobs.h>
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#include <game/client/component.h>
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#include <memory>
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#include <optional>
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#include <string>
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#include <vector>
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class CCensor : public CComponent
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{
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private:
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std::vector<std::string> m_vCensoredWords;
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class CCensorListDownloadJob : public IJob
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{
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public:
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CCensorListDownloadJob(CCensor *pCensor, const char *pUrl, const char *pSaveFilePath);
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bool Abort() override REQUIRES(!m_Lock);
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std::optional<std::vector<std::string>> m_vLoadedWords;
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protected:
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void Run() override REQUIRES(!m_Lock);
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private:
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CCensor *m_pCensor;
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char m_aUrl[IO_MAX_PATH_LENGTH];
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char m_aSaveFilePath[IO_MAX_PATH_LENGTH];
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CLock m_Lock;
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std::shared_ptr<CHttpRequest> m_pGetRequest;
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};
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std::shared_ptr<CCensorListDownloadJob> m_pCensorListDownloadJob = nullptr;
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static void ConchainRefreshCensorList(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
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public:
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CCensor();
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int Sizeof() const override { return sizeof(*this); }
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void Reset();
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void OnInit() override;
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void OnConsoleInit() override;
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void OnRender() override;
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void OnShutdown() override;
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std::optional<std::vector<std::string>> LoadCensorListFromFile(const char *pFilePath) const;
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std::optional<std::vector<std::string>> LoadCensorList(const void *pListText, size_t ListTextLen) const;
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void CensorMessage(char *pMessage) const;
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};
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*/
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#include <
game/client/component.h
>
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class
CCensor
:
public
CComponent
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{
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public
:
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int
Sizeof
()
const override
{
return
sizeof
(*this); }
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};
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#endif
// GAME_CLIENT_COMPONENTS_CENSOR_H
CCensor
Definition
censor.h:66
CCensor::Sizeof
int Sizeof() const override
Definition
censor.h:68
CComponent
Definition
component.h:165
component.h
src
game
client
components
censor.h
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