DDraceNetwork Documentation
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CAutoMapper Member List

This is the complete list of members for CAutoMapper, including all inherited members.

CAutoMapper(CEditorMap *pMap)CAutoMapperexplicit
CheckIndexFlag(int Flag, const char *pFlag, bool CheckNone) constCAutoMapper
CMapObject(CEditorMap *pMap)CMapObjectexplicit
CMapObject(const CMapObject &Other)CMapObject
ConfigNamesNum() constCAutoMapperinline
Editor() constCMapObject
Editor()CMapObject
GetConfigName(int Index) constCAutoMapper
Graphics() constCMapObject
Graphics()CMapObject
IsLoaded() constCAutoMapperinline
Load(const char *pTileName)CAutoMapper
m_aaBaseAreaCMapObject
m_aaClipAreaCMapObject
m_aaExtendedAreaCMapObject
m_aaScreenOffsetCMapObject
m_aLayerOffsetCMapObject
m_aSpeedCMapObject
m_FileLoadedCAutoMapperprivate
m_pMapCMapObjectprivate
m_UseClippingCMapObject
m_vConfigsCAutoMapperprivate
Map() constCMapObject
Map()CMapObject
ms_aStandardScreenCMapObjectstatic
OnAttach(CEditorMap *pMap)CMapObjectvirtual
Proceed(class CLayerTiles *pLayer, class CLayerTiles *pGameLayer, int ReferenceId, int ConfigId, int Seed=0, int SeedOffsetX=0, int SeedOffsetY=0)CAutoMapper
ProceedLocalized(class CLayerTiles *pLayer, class CLayerTiles *pGameLayer, int ReferenceId, int ConfigId, int Seed=0, int X=0, int Y=0, int Width=-1, int Height=-1)CAutoMapper
Sound() constCMapObject
Sound()CMapObject
Storage() constCMapObject
Storage()CMapObject
TextRender() constCMapObject
TextRender()CMapObject
Unload()CAutoMapper
~CMapObject()=defaultCMapObjectvirtual