#include <auto_map.h>
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| | CAutoMapper (CEditorMap *pMap) |
| void | Load (const char *pTileName) |
| void | Unload () |
| int | CheckIndexFlag (int Flag, const char *pFlag, bool CheckNone) const |
| void | ProceedLocalized (class CLayerTiles *pLayer, class CLayerTiles *pGameLayer, int ReferenceId, int ConfigId, int Seed=0, int X=0, int Y=0, int Width=-1, int Height=-1) |
| void | Proceed (class CLayerTiles *pLayer, class CLayerTiles *pGameLayer, int ReferenceId, int ConfigId, int Seed=0, int SeedOffsetX=0, int SeedOffsetY=0) |
| int | ConfigNamesNum () const |
| const char * | GetConfigName (int Index) const |
| bool | IsLoaded () const |
| | CMapObject (CEditorMap *pMap) |
| | CMapObject (const CMapObject &Other) |
| virtual | ~CMapObject ()=default |
| virtual void | OnAttach (CEditorMap *pMap) |
| const CEditor * | Editor () const |
| CEditor * | Editor () |
| const CEditorMap * | Map () const |
| CEditorMap * | Map () |
| const IGraphics * | Graphics () const |
| IGraphics * | Graphics () |
| const ISound * | Sound () const |
| ISound * | Sound () |
| const IStorage * | Storage () const |
| IStorage * | Storage () |
| const ITextRender * | TextRender () const |
| ITextRender * | TextRender () |
◆ CAutoMapper()
◆ CheckIndexFlag()
| int CAutoMapper::CheckIndexFlag |
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int | Flag, |
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const char * | pFlag, |
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bool | CheckNone ) const |
◆ ConfigNamesNum()
| int CAutoMapper::ConfigNamesNum |
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| ) |
const |
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inline |
◆ GetConfigName()
| const char * CAutoMapper::GetConfigName |
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int | Index | ) |
const |
◆ IsLoaded()
| bool CAutoMapper::IsLoaded |
( |
| ) |
const |
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inline |
◆ Load()
| void CAutoMapper::Load |
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const char * | pTileName | ) |
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◆ Proceed()
| void CAutoMapper::Proceed |
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class CLayerTiles * | pLayer, |
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class CLayerTiles * | pGameLayer, |
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int | ReferenceId, |
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int | ConfigId, |
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int | Seed = 0, |
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int | SeedOffsetX = 0, |
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int | SeedOffsetY = 0 ) |
◆ ProceedLocalized()
| void CAutoMapper::ProceedLocalized |
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class CLayerTiles * | pLayer, |
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class CLayerTiles * | pGameLayer, |
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int | ReferenceId, |
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int | ConfigId, |
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int | Seed = 0, |
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int | X = 0, |
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int | Y = 0, |
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int | Width = -1, |
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int | Height = -1 ) |
◆ Unload()
| void CAutoMapper::Unload |
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| ) |
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◆ m_FileLoaded
| bool CAutoMapper::m_FileLoaded = false |
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private |
◆ m_vConfigs
The documentation for this class was generated from the following files: