CameraSmoothingProgress(float CurrentTime) const | CCamera | private |
CamType() const | CCamera | inline |
CAMTYPE_PLAYER enum value | CCamera | |
CAMTYPE_SPEC enum value | CCamera | |
CAMTYPE_UNDEFINED enum value | CCamera | |
CanUseAutoSpecCamera() const | CCamera | |
CCamera() | CCamera | |
ChangeZoom(float Target, int Smoothness, bool IsUser) | CCamera | private |
Client() const | CComponent | |
CMenuBackground | CCamera | friend |
Collision() const | CComponent | protected |
Config() const | CComponent | protected |
ConfigManager() const | CComponent | protected |
ConGotoSwitch(IConsole::IResult *pResult, void *pUserData) | CCamera | privatestatic |
ConGotoTele(IConsole::IResult *pResult, void *pUserData) | CCamera | privatestatic |
ConSetView(IConsole::IResult *pResult, void *pUserData) | CCamera | privatestatic |
ConSetViewRelative(IConsole::IResult *pResult, void *pUserData) | CCamera | privatestatic |
Console() const | CComponent | protected |
ConZoom(IConsole::IResult *pResult, void *pUserData) | CCamera | privatestatic |
ConZoomMinus(IConsole::IResult *pResult, void *pUserData) | CCamera | privatestatic |
ConZoomPlus(IConsole::IResult *pResult, void *pUserData) | CCamera | privatestatic |
Deadzone() const | CCamera | |
DemoPlayer() const | CComponent | protected |
DemoRecorder(int Recorder) const | CComponent | protected |
Engine() const | CComponent | protected |
Favorites() const | CComponent | protected |
FollowFactor() const | CCamera | |
GameClient() const | CComponent | inline |
GotoSwitch(int Number, int Offset=-1) | CCamera | |
GotoTele(int Number, int Offset=-1) | CCamera | |
Graphics() const | CComponent | protected |
Http() const | CComponent | protected |
Input() const | CComponent | protected |
Kernel() const | CComponent | protected |
Layers() const | CComponent | protected |
LocalTime() const | CComponent | protected |
m_aDyncamCurrentCameraOffset | CCamera | |
m_aLastPos | CCamera | private |
m_AutoSpecCamera | CCamera | |
m_AutoSpecCameraZooming | CCamera | |
m_CameraSmoothing | CCamera | private |
m_CameraSmoothingBezierX | CCamera | private |
m_CameraSmoothingBezierY | CCamera | private |
m_CameraSmoothingCenter | CCamera | private |
m_CameraSmoothingEnd | CCamera | private |
m_CameraSmoothingStart | CCamera | private |
m_CameraSmoothingTarget | CCamera | private |
m_CamType | CCamera | private |
m_Center | CCamera | |
m_CenterBeforeSmoothing | CCamera | private |
m_DyncamSmoothingSpeedBias | CCamera | private |
m_DyncamTargetCameraOffset | CCamera | |
m_ForceFreeview | CCamera | private |
m_ForceFreeviewPos | CCamera | private |
m_GotoSwitchLastPos | CCamera | private |
m_GotoSwitchOffset | CCamera | private |
m_GotoTeleLastNumber | CCamera | private |
m_GotoTeleLastPos | CCamera | private |
m_GotoTeleOffset | CCamera | private |
m_IsSpectatingPlayer | CCamera | private |
m_LastTargetPos | CCamera | private |
m_pClient | CComponent | protected |
m_PrevCenter | CCamera | private |
m_PrevSpecId | CCamera | private |
m_UserZoomTarget | CCamera | |
m_UsingAutoSpecCamera | CCamera | private |
m_WasSpectating | CCamera | private |
m_Zoom | CCamera | |
m_Zooming | CCamera | |
m_ZoomSet | CCamera | |
m_ZoomSmoothing | CCamera | private |
m_ZoomSmoothingEnd | CCamera | private |
m_ZoomSmoothingStart | CCamera | private |
m_ZoomSmoothingTarget | CCamera | |
MaxZoomLevel() | CCamera | private |
MinZoomLevel() | CCamera | private |
OnConsoleInit() override | CCamera | virtual |
OnCursorMove(float x, float y, IInput::ECursorType CursorType) | CComponent | inlinevirtual |
OnInit() | CComponent | inlinevirtual |
OnInput(const IInput::CEvent &Event) | CComponent | inlinevirtual |
OnMapLoad() | CComponent | inlinevirtual |
OnMessage(int Msg, void *pRawMsg) | CComponent | inlinevirtual |
OnNewSnapshot() | CComponent | inlinevirtual |
OnRefreshSkins() | CComponent | inlinevirtual |
OnRelease() | CComponent | inlinevirtual |
OnRender() override | CCamera | virtual |
OnReset() override | CCamera | virtual |
OnShutdown() | CComponent | inlinevirtual |
OnStateChange(int NewState, int OldState) | CComponent | inlinevirtual |
OnTouchState(const std::vector< IInput::CTouchFingerState > &vTouchFingerStates) | CComponent | inlinevirtual |
OnWindowResize() | CComponent | inlinevirtual |
RenderTools() const | CComponent | protected |
ResetAutoSpecCamera() | CCamera | |
ScaleZoom(float Factor) | CCamera | private |
ServerBrowser() const | CComponent | protected |
SetView(ivec2 Pos, bool Relative=false) | CCamera | |
SetZoom(float Target, int Smoothness, bool IsUser) | CCamera | |
Sizeof() const override | CCamera | inlinevirtual |
Sound() const | CComponent | protected |
SpectatingPlayer() const | CCamera | inline |
Storage() const | CComponent | protected |
TextRender() const | CComponent | protected |
time() const | CComponent | protected |
Ui() const | CComponent | protected |
UpdateCamera() | CCamera | |
ZOOM_STEP | CCamera | static |
ZoomAllowed() const | CCamera | |
ZoomProgress(float CurrentTime) const | CCamera | private |
ZoomStepsToValue(float Steps) | CCamera | inlinestatic |
~CComponent() | CComponent | inlinevirtual |