AntiPingGrenade() | CGameClient | inline |
AntiPingGunfire() | CGameClient | inline |
AntiPingPlayers() | CGameClient | inline |
AntiPingWeapons() | CGameClient | inline |
ApplySkin7InfoFromGameMsg(const T *pMsg, int ClientId, int Conn) | CGameClient | |
ApplySkin7InfoFromSnapObj(const protocol7::CNetObj_De_ClientInfo *pObj, int ClientId) override | CGameClient | virtual |
CalculateMultiViewMultiplier(vec2 TargetPos) | CGameClient | private |
CalculateMultiViewZoom(vec2 MinPos, vec2 MaxPos, float Vel) | CGameClient | private |
CanDisplayWarning() const override | CGameClient | virtual |
CleanMultiViewId(int ClientId) | CGameClient | |
CleanMultiViewIds() | CGameClient | private |
Client() const | CGameClient | inline |
ClientVersion7() const override | CGameClient | virtual |
Collision() | CGameClient | inline |
Collision() const | CGameClient | inline |
ComponentCount() | CGameClient | inline |
ConchainLanguageUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) | CGameClient | privatestatic |
ConchainMenuMap(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) | CGameClient | privatestatic |
ConchainRefreshSkins(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) | CGameClient | privatestatic |
ConchainSpecialDummy(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) | CGameClient | privatestatic |
ConchainSpecialDummyInfoupdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) | CGameClient | privatestatic |
ConchainSpecialInfoupdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) | CGameClient | privatestatic |
Config() const | CGameClient | inline |
ConfigManager() const | CGameClient | inline |
ConKill(IConsole::IResult *pResult, void *pUserData) | CGameClient | privatestatic |
ConReadyChange7(IConsole::IResult *pResult, void *pUserData) | CGameClient | privatestatic |
Console() | CGameClient | inline |
ConTeam(IConsole::IResult *pResult, void *pUserData) | CGameClient | privatestatic |
ConTuneZone(IConsole::IResult *pResult, void *pUserData) | CGameClient | privatestatic |
CurrentRaceTime() const | CGameClient | |
DDNetVersion() const override | CGameClient | virtual |
DDNetVersionStr() const override | CGameClient | virtual |
DemoPlayer() const | CGameClient | inline |
DemoRecorder(int Recorder) const | CGameClient | inline |
DetectStrongHook() | CGameClient | private |
DoTeamChangeMessage7(const char *pName, int ClientId, int Team, const char *pPrefix="") | CGameClient | |
DummyResetInput() override | CGameClient | virtual |
Echo(const char *pString) override | CGameClient | virtual |
Editor() | CGameClient | inline |
Engine() const | CGameClient | inline |
Favorites() const | CGameClient | inline |
FindFirstMultiViewId() | CGameClient | |
Foes() | CGameClient | inline |
FormatClientId(int ClientId, char(&aClientId)[16], EClientIdFormat Format) const | CGameClient | |
Friends() | CGameClient | inline |
GetDDTeamColor(int DDTeam, float Lightness=0.5f) const | CGameClient | |
GetItemName(int Type) const override | CGameClient | virtual |
GetNetObjHandler() override | CGameClient | virtual |
GetNetObjHandler7() override | CGameClient | virtual |
GetSmoothPos(int ClientId) | CGameClient | private |
GetTuning(int i) | CGameClient | inline |
GotWantedSkin7(bool Dummy) | CGameClient | |
Graphics() const | CGameClient | inline |
HandleLanguageChanged() | CGameClient | |
HandleMultiView() | CGameClient | private |
Http() | CGameClient | inline |
IInterface() | IInterface | inline |
InitMultiView(int Team) | CGameClient | private |
Input() const | CGameClient | inline |
InterfaceName() | IGameClient | inlinestatic |
IntersectCharacter(vec2 HookPos, vec2 NewPos, vec2 &NewPos2, int OwnId) | CGameClient | |
InvalidateSnapshot() override | CGameClient | virtual |
IsLocalCharSuper() const | CGameClient | |
IsMultiViewIdSet() | CGameClient | private |
IsOtherTeam(int ClientId) const | CGameClient | |
IsTeamPlay() | CGameClient | inline |
Kernel() | CGameClient | inline |
LastRaceTick() const | CGameClient | |
Layers() | CGameClient | inline |
LoadEmoticonsSkin(const char *pPath, bool AsDir=false) | CGameClient | |
LoadExtrasSkin(const char *pPath, bool AsDir=false) | CGameClient | |
LoadGameSkin(const char *pPath, bool AsDir=false) | CGameClient | |
LoadHudSkin(const char *pPath, bool AsDir=false) | CGameClient | |
LoadMapSettings() | CGameClient | private |
LoadParticlesSkin(const char *pPath, bool AsDir=false) | CGameClient | |
m_aCheckInfo | CGameClient | private |
m_aClients | CGameClient | |
m_aDDNetVersionStr | CGameClient | private |
m_aDDRaceMsgSent | CGameClient | private |
m_aExpectingTuningForZone | CGameClient | |
m_aExpectingTuningSince | CGameClient | |
m_aFlagDropTick | CGameClient | |
m_aLastActive | CGameClient | private |
m_aLastNewPredictedTick | CGameClient | private |
m_aLastPos | CGameClient | private |
m_aLastUpdateTick | CGameClient | private |
m_aLocalIds | CGameClient | |
m_aLocalTuneZone | CGameClient | |
m_aMultiViewId | CGameClient | |
m_aReceivedTuning | CGameClient | |
m_aShowOthers | CGameClient | private |
m_aStats | CGameClient | |
m_aSwitchStateTeam | CGameClient | private |
m_aTuning | CGameClient | |
m_aTuningList | CGameClient | private |
m_Background | CGameClient | |
m_Binds | CGameClient | |
m_Broadcast | CGameClient | |
m_Camera | CGameClient | |
m_CharOrder | CGameClient | private |
m_Chat | CGameClient | |
m_Collision | CGameClient | private |
m_Controls | CGameClient | |
m_CountryFlags | CGameClient | |
m_DamageInd | CGameClient | |
m_DebugHud | CGameClient | |
m_DemoSpecId | CGameClient | |
m_DummyFire | CGameClient | |
m_DummyInput | CGameClient | |
m_EditorMovementDelay | CGameClient | private |
m_Effects | CGameClient | |
m_Emoticon | CGameClient | |
m_EmoticonsSkin | CGameClient | |
m_EmoticonsSkinLoaded | CGameClient | |
m_ExtrasSkin | CGameClient | |
m_ExtrasSkinLoaded | CGameClient | |
m_Flow | CGameClient | |
m_FreezeBars | CGameClient | |
m_GameConsole | CGameClient | |
m_GameInfo | CGameClient | |
m_GameOver | CGameClient | private |
m_GamePaused | CGameClient | private |
m_GameSkin | CGameClient | |
m_GameSkinLoaded | CGameClient | |
m_GameWorld | CGameClient | |
m_Ghost | CGameClient | |
m_HammerInput | CGameClient | |
m_Hud | CGameClient | |
m_HudSkin | CGameClient | |
m_HudSkinLoaded | CGameClient | |
m_InfoMessages | CGameClient | |
m_IsDummySwapping | CGameClient | private |
m_Items | CGameClient | |
m_LanguageChanged | CGameClient | |
m_LastDummyConnected | CGameClient | private |
m_LastFlagCarrierBlue | CGameClient | private |
m_LastFlagCarrierRed | CGameClient | private |
m_LastRaceTick | CGameClient | private |
m_LastRoundStartTick | CGameClient | private |
m_LastScreenAspect | CGameClient | private |
m_LastZoom | CGameClient | private |
m_Layers | CGameClient | private |
m_LocalCharacterPos | CGameClient | |
m_MapImages | CGameClient | |
m_MapLayersBackground | CGameClient | |
m_MapLayersForeground | CGameClient | |
m_MapSounds | CGameClient | |
m_MenuBackground | CGameClient | |
m_Menus | CGameClient | |
m_Motd | CGameClient | |
m_MultiView | CGameClient | private |
m_MultiViewActivated | CGameClient | |
m_MultiViewPersonalZoom | CGameClient | |
m_MultiViewShowHud | CGameClient | |
m_MultiViewTeam | CGameClient | |
m_NamePlates | CGameClient | |
m_NetObjHandler | CGameClient | private |
m_NetObjHandler7 | CGameClient | private |
m_NewPredictedTick | CGameClient | |
m_NewTick | CGameClient | |
m_NextChangeInfo | CGameClient | |
m_Particles | CGameClient | |
m_ParticlesSkin | CGameClient | |
m_ParticlesSkinLoaded | CGameClient | |
m_pClient | CGameClient | private |
m_pConfig | CGameClient | private |
m_pConfigManager | CGameClient | private |
m_pConsole | CGameClient | private |
m_pDemoPlayer | CGameClient | private |
m_pEditor | CGameClient | private |
m_pEngine | CGameClient | private |
m_pFavorites | CGameClient | private |
m_pFoes | CGameClient | private |
m_pFriends | CGameClient | private |
m_pGraphics | CGameClient | private |
m_pHttp | CGameClient | private |
m_pInput | CGameClient | private |
m_pKernel | IInterface | private |
m_Players | CGameClient | |
m_PredictedChar | CGameClient | |
m_PredictedDummyId | CGameClient | private |
m_PredictedPrevChar | CGameClient | |
m_PredictedTick | CGameClient | private |
m_PredictedWorld | CGameClient | |
m_PrevLocalId | CGameClient | private |
m_PrevPredictedWorld | CGameClient | |
m_pServerBrowser | CGameClient | private |
m_pSound | CGameClient | private |
m_pStorage | CGameClient | private |
m_pTextRender | CGameClient | private |
m_RaceDemo | CGameClient | |
m_RaceHelper | CGameClient | private |
m_ReceivedDDNetPlayer | CGameClient | |
m_RenderTools | CGameClient | |
m_Scoreboard | CGameClient | |
m_ServerMode | CGameClient | |
m_Skins | CGameClient | |
m_Skins7 | CGameClient | |
m_Snap | CGameClient | |
m_Sounds | CGameClient | |
m_Spectator | CGameClient | |
m_Statboard | CGameClient | |
m_SuppressEvents | CGameClient | |
m_Teams | CGameClient | |
m_Tooltips | CGameClient | |
m_UI | CGameClient | private |
m_Voting | CGameClient | |
m_vpAll | CGameClient | private |
m_vpInput | CGameClient | private |
m_vSnapEntities | CGameClient | private |
MapValue(float MaxValue, float MinValue, float MaxRange, float MinRange, float Value) | CGameClient | private |
NetobjCorrectedOn() | CGameClient | inline |
NetobjNumCorrections() | CGameClient | inline |
NetVersion() const override | CGameClient | virtual |
NetVersion7() const override | CGameClient | virtual |
NUM_TUNEZONES enum value | CGameClient | private |
OnActivateEditor() override | CGameClient | virtual |
OnConnected() override | CGameClient | virtual |
OnConsoleInit() override | CGameClient | virtual |
OnDemoRecSnap7(class CSnapshot *pFrom, class CSnapshot *pTo, int Conn) override | CGameClient | virtual |
OnDummyDisconnect() override | CGameClient | virtual |
OnDummySwap() override | CGameClient | virtual |
OnEnterGame() override | CGameClient | virtual |
OnFlagGrab(int TeamId) | CGameClient | virtual |
OnGameOver() | CGameClient | virtual |
OnInit() override | CGameClient | virtual |
OnLanguageChange() | CGameClient | |
OnMessage(int MsgId, CUnpacker *pUnpacker, int Conn, bool Dummy) override | CGameClient | virtual |
OnNewSnapshot() override | CGameClient | virtual |
OnPredict() override | CGameClient | virtual |
OnRconLine(const char *pLine) override | CGameClient | virtual |
OnRconType(bool UsernameReq) override | CGameClient | virtual |
OnRelease() | CGameClient | virtual |
OnRender() override | CGameClient | virtual |
OnReset() | CGameClient | |
OnShutdown() override | CGameClient | virtual |
OnSnapInput(int *pData, bool Dummy, bool Force) override | CGameClient | virtual |
OnStartGame() | CGameClient | virtual |
OnStartRound() | CGameClient | virtual |
OnStateChange(int NewState, int OldState) override | CGameClient | virtual |
OnUpdate() override | CGameClient | virtual |
OnWindowResize() override | CGameClient | virtual |
Predict() const | CGameClient | |
PredictDummy() | CGameClient | inline |
PredSwitchers() | CGameClient | inline |
ProcessEvents() | CGameClient | private |
RaceHelper() const | CGameClient | inline |
RefreshSkins() | CGameClient | |
RenderShutdownMessage() override | CGameClient | virtual |
RenderTools() | CGameClient | inline |
ResetMultiView() | CGameClient | |
SendDummyInfo(bool Start) override | CGameClient | virtual |
SendInfo(bool Start) | CGameClient | |
SendKill(int ClientId) const | CGameClient | |
SendReadyChange7() | CGameClient | |
SendSkinChange7(bool Dummy) | CGameClient | |
SendStartInfo7(bool Dummy) | CGameClient | |
SendSwitchTeam(int Team) const | CGameClient | |
ServerBrowser() const | CGameClient | inline |
SERVERMODE_MOD enum value | CGameClient | |
SERVERMODE_PURE enum value | CGameClient | |
SERVERMODE_PUREMOD enum value | CGameClient | |
Shutdown() | IInterface | inlinevirtual |
SnapCollectEntities() | CGameClient | private |
SnapEntities() | CGameClient | inline |
Sound() const | CGameClient | inline |
Storage() const | CGameClient | inline |
Switchers() | CGameClient | inline |
SwitchStateTeam() const | CGameClient | |
TextRender() const | CGameClient | inline |
TranslateGameMsg(int *pMsgId, CUnpacker *pUnpacker, int Conn) | CGameClient | |
TranslateSnap(CSnapshot *pSnapDstSix, CSnapshot *pSnapSrcSeven, int Conn, bool Dummy) override | CGameClient | virtual |
TuningList() | CGameClient | inlineprivate |
Ui() | CGameClient | inline |
UpdateEditorIngameMoved() | CGameClient | private |
UpdatePositions() | CGameClient | private |
UpdatePrediction() | CGameClient | private |
UpdateRenderedCharacters() | CGameClient | private |
Version() const override | CGameClient | virtual |
~IInterface() | IInterface | inlinevirtual |