#include <client.h>
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virtual void | OnConsoleInit ()=0 |
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virtual void | OnRconType (bool UsernameReq)=0 |
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virtual void | OnRconLine (const char *pLine)=0 |
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virtual void | OnInit ()=0 |
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virtual void | InvalidateSnapshot ()=0 |
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virtual void | OnNewSnapshot ()=0 |
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virtual void | OnEnterGame ()=0 |
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virtual void | OnShutdown ()=0 |
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virtual void | OnRender ()=0 |
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virtual void | OnUpdate ()=0 |
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virtual void | OnStateChange (int NewState, int OldState)=0 |
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virtual void | OnConnected ()=0 |
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virtual void | OnMessage (int MsgId, CUnpacker *pUnpacker, int Conn, bool Dummy)=0 |
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virtual void | OnPredict ()=0 |
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virtual void | OnActivateEditor ()=0 |
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virtual void | OnWindowResize ()=0 |
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virtual int | OnSnapInput (int *pData, bool Dummy, bool Force)=0 |
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virtual void | OnDummySwap ()=0 |
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virtual void | SendDummyInfo (bool Start)=0 |
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virtual const char * | GetItemName (int Type) const =0 |
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virtual const char * | Version () const =0 |
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virtual const char * | NetVersion () const =0 |
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virtual const char * | NetVersion7 () const =0 |
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virtual int | DDNetVersion () const =0 |
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virtual const char * | DDNetVersionStr () const =0 |
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virtual void | OnDummyDisconnect ()=0 |
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virtual void | DummyResetInput ()=0 |
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virtual void | Echo (const char *pString)=0 |
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virtual bool | CanDisplayWarning () const =0 |
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virtual void | RenderShutdownMessage ()=0 |
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virtual CNetObjHandler * | GetNetObjHandler ()=0 |
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virtual protocol7::CNetObjHandler * | GetNetObjHandler7 ()=0 |
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virtual int | ClientVersion7 () const =0 |
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virtual void | ApplySkin7InfoFromSnapObj (const protocol7::CNetObj_De_ClientInfo *pObj, int ClientId)=0 |
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virtual int | OnDemoRecSnap7 (class CSnapshot *pFrom, class CSnapshot *pTo, int Conn)=0 |
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virtual int | TranslateSnap (class CSnapshot *pSnapDstSix, class CSnapshot *pSnapSrcSeven, int Conn, bool Dummy)=0 |
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| IInterface () |
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virtual void | Shutdown () |
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virtual | ~IInterface () |
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◆ ApplySkin7InfoFromSnapObj()
◆ CanDisplayWarning()
virtual bool IGameClient::CanDisplayWarning |
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const |
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pure virtual |
◆ ClientVersion7()
virtual int IGameClient::ClientVersion7 |
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const |
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pure virtual |
◆ DDNetVersion()
virtual int IGameClient::DDNetVersion |
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const |
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pure virtual |
◆ DDNetVersionStr()
virtual const char * IGameClient::DDNetVersionStr |
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const |
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pure virtual |
◆ DummyResetInput()
virtual void IGameClient::DummyResetInput |
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pure virtual |
◆ Echo()
virtual void IGameClient::Echo |
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const char * |
pString | ) |
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pure virtual |
◆ GetItemName()
virtual const char * IGameClient::GetItemName |
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int |
Type | ) |
const |
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pure virtual |
◆ GetNetObjHandler()
◆ GetNetObjHandler7()
◆ InterfaceName()
static const char * IGameClient::InterfaceName |
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inlinestatic |
◆ InvalidateSnapshot()
virtual void IGameClient::InvalidateSnapshot |
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pure virtual |
◆ NetVersion()
virtual const char * IGameClient::NetVersion |
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const |
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pure virtual |
◆ NetVersion7()
virtual const char * IGameClient::NetVersion7 |
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const |
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pure virtual |
◆ OnActivateEditor()
virtual void IGameClient::OnActivateEditor |
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pure virtual |
◆ OnConnected()
virtual void IGameClient::OnConnected |
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pure virtual |
◆ OnConsoleInit()
virtual void IGameClient::OnConsoleInit |
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pure virtual |
◆ OnDemoRecSnap7()
virtual int IGameClient::OnDemoRecSnap7 |
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class CSnapshot * |
pFrom, |
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class CSnapshot * |
pTo, |
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int |
Conn |
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) |
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pure virtual |
◆ OnDummyDisconnect()
virtual void IGameClient::OnDummyDisconnect |
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pure virtual |
◆ OnDummySwap()
virtual void IGameClient::OnDummySwap |
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pure virtual |
◆ OnEnterGame()
virtual void IGameClient::OnEnterGame |
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pure virtual |
◆ OnInit()
virtual void IGameClient::OnInit |
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pure virtual |
◆ OnMessage()
virtual void IGameClient::OnMessage |
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int |
MsgId, |
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CUnpacker * |
pUnpacker, |
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int |
Conn, |
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bool |
Dummy |
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) |
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pure virtual |
◆ OnNewSnapshot()
virtual void IGameClient::OnNewSnapshot |
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pure virtual |
◆ OnPredict()
virtual void IGameClient::OnPredict |
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pure virtual |
◆ OnRconLine()
virtual void IGameClient::OnRconLine |
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const char * |
pLine | ) |
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pure virtual |
◆ OnRconType()
virtual void IGameClient::OnRconType |
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bool |
UsernameReq | ) |
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pure virtual |
◆ OnRender()
virtual void IGameClient::OnRender |
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pure virtual |
◆ OnShutdown()
virtual void IGameClient::OnShutdown |
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pure virtual |
◆ OnSnapInput()
virtual int IGameClient::OnSnapInput |
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int * |
pData, |
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bool |
Dummy, |
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bool |
Force |
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) |
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pure virtual |
◆ OnStateChange()
virtual void IGameClient::OnStateChange |
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int |
NewState, |
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int |
OldState |
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) |
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pure virtual |
◆ OnUpdate()
virtual void IGameClient::OnUpdate |
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pure virtual |
◆ OnWindowResize()
virtual void IGameClient::OnWindowResize |
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pure virtual |
◆ RenderShutdownMessage()
virtual void IGameClient::RenderShutdownMessage |
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pure virtual |
◆ SendDummyInfo()
virtual void IGameClient::SendDummyInfo |
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bool |
Start | ) |
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pure virtual |
◆ TranslateSnap()
virtual int IGameClient::TranslateSnap |
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class CSnapshot * |
pSnapDstSix, |
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class CSnapshot * |
pSnapSrcSeven, |
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int |
Conn, |
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bool |
Dummy |
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) |
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pure virtual |
◆ Version()
virtual const char * IGameClient::Version |
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const |
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pure virtual |
The documentation for this class was generated from the following file: