DDraceNetwork Docs
CSaveTee Member List
This is the complete list of members for
CSaveTee
, including all inherited members.
CSaveTee
()
CSaveTee
FromString
(const char *pString)
CSaveTee
GetClientId
() const
CSaveTee
inline
GetName
() const
CSaveTee
inline
GetPos
() const
CSaveTee
inline
GetString
(const CSaveTeam *pTeam)
CSaveTee
GRENADE_HIT_DISABLED
enum value
CSaveTee
HAMMER_HIT_DISABLED
enum value
CSaveTee
HIT_ALL
enum value
CSaveTee
IsHooking
() const
CSaveTee
LASER_HIT_DISABLED
enum value
CSaveTee
Load
(CCharacter *pchr, int Team, bool IsSwap=false)
CSaveTee
LoadHookedPlayer
(const CSaveTeam *pTeam)
CSaveTee
m_ActivationDir
CSaveTee
m_ActivationTick
CSaveTee
m_ActiveWeapon
CSaveTee
private
m_aCurrentTimeCp
CSaveTee
private
m_aGameUuid
CSaveTee
private
m_Alive
CSaveTee
private
m_aName
CSaveTee
private
m_aString
CSaveTee
private
m_aWeapons
CSaveTee
private
m_ClientId
CSaveTee
private
m_CollisionEnabled
CSaveTee
private
m_CorePos
CSaveTee
private
m_CurrentMoveTime
CSaveTee
m_DDRaceState
CSaveTee
private
m_DeepFrozen
CSaveTee
private
m_EndlessHook
CSaveTee
private
m_EndlessJump
CSaveTee
private
m_FreezeStart
CSaveTee
private
m_FreezeTime
CSaveTee
private
m_HasTelegunGrenade
CSaveTee
private
m_HasTelegunGun
CSaveTee
private
m_HasTelegunLaser
CSaveTee
private
m_HitDisabledFlags
CSaveTee
private
m_HookDir
CSaveTee
private
m_HookedPlayer
CSaveTee
private
m_HookHitEnabled
CSaveTee
private
m_HookPos
CSaveTee
private
m_HookState
CSaveTee
private
m_HookTeleBase
CSaveTee
private
m_HookTick
CSaveTee
private
m_InputDirection
CSaveTee
private
m_InputFire
CSaveTee
private
m_InputHook
CSaveTee
private
m_InputJump
CSaveTee
private
m_IsSolo
CSaveTee
private
m_Jetpack
CSaveTee
private
m_Jumped
CSaveTee
private
m_JumpedTotal
CSaveTee
private
m_Jumps
CSaveTee
private
m_LastPenalty
CSaveTee
private
m_LastTimeCp
CSaveTee
private
m_LastTimeCpBroadcasted
CSaveTee
private
m_LastWeapon
CSaveTee
private
m_LiveFrozen
CSaveTee
private
m_NeededFaketuning
CSaveTee
private
m_NewHook
CSaveTee
private
m_Ninja
CSaveTee
private
m_NinjaJetpack
CSaveTee
private
m_NotEligibleForFinish
CSaveTee
private
m_OldVelAmount
CSaveTee
m_Paused
CSaveTee
private
m_Pos
CSaveTee
private
m_PrevPos
CSaveTee
private
m_QueuedWeapon
CSaveTee
private
m_ReloadTimer
CSaveTee
private
m_TeeFinished
CSaveTee
private
m_TeeStarted
CSaveTee
private
m_TeleCheckpoint
CSaveTee
private
m_Time
CSaveTee
private
m_TimeCpBroadcastEndTime
CSaveTee
private
m_TuneZone
CSaveTee
private
m_TuneZoneOld
CSaveTee
private
m_Vel
CSaveTee
private
Save
(CCharacter *pchr, bool AddPenalty=true)
CSaveTee
SetClientId
(int ClientId)
CSaveTee
inline
SHOTGUN_HIT_DISABLED
enum value
CSaveTee
~CSaveTee
()=default
CSaveTee
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