#include <serverinfo.h>
◆ FromJson()
◆ FromJsonRaw()
◆ operator CServerInfo()
◆ operator!=()
| bool CServerInfo2::operator!= |
( |
const CServerInfo2 & | Other | ) |
const |
|
inline |
◆ operator==()
| bool CServerInfo2::operator== |
( |
const CServerInfo2 & | Other | ) |
const |
◆ ToJson()
| void CServerInfo2::ToJson |
( |
char * | pBuffer, |
|
|
int | BufferSize ) const |
◆ Validate()
| bool CServerInfo2::Validate |
( |
| ) |
const |
◆ m_aClients
◆ m_aGameType
| char CServerInfo2::m_aGameType[16] |
◆ m_aMapName
◆ m_aName
| char CServerInfo2::m_aName[64] |
◆ m_aVersion
| char CServerInfo2::m_aVersion[32] |
◆ m_ClientScoreKind
◆ m_MaxClients
| int CServerInfo2::m_MaxClients |
◆ m_MaxPlayers
| int CServerInfo2::m_MaxPlayers |
◆ m_NumClients
| int CServerInfo2::m_NumClients |
◆ m_NumPlayers
| int CServerInfo2::m_NumPlayers |
◆ m_Passworded
| bool CServerInfo2::m_Passworded |
◆ m_RequiresLogin
| bool CServerInfo2::m_RequiresLogin |
The documentation for this class was generated from the following files: