#include <serverinfo.h>
◆ FromJson()
◆ FromJsonRaw()
◆ operator CServerInfo()
◆ operator!=()
bool CServerInfo2::operator!= |
( |
const CServerInfo2 & |
Other | ) |
const |
|
inline |
◆ operator==()
bool CServerInfo2::operator== |
( |
const CServerInfo2 & |
Other | ) |
const |
◆ ToJson()
void CServerInfo2::ToJson |
( |
char * |
pBuffer, |
|
|
int |
BufferSize |
|
) |
| const |
◆ Validate()
bool CServerInfo2::Validate |
( |
| ) |
const |
◆ m_aClients
◆ m_aGameType
char CServerInfo2::m_aGameType[16] |
◆ m_aMapName
◆ m_aName
char CServerInfo2::m_aName[64] |
◆ m_aVersion
char CServerInfo2::m_aVersion[32] |
◆ m_ClientScoreKind
◆ m_MaxClients
int CServerInfo2::m_MaxClients |
◆ m_MaxPlayers
int CServerInfo2::m_MaxPlayers |
◆ m_NumClients
int CServerInfo2::m_NumClients |
◆ m_NumPlayers
int CServerInfo2::m_NumPlayers |
◆ m_Passworded
bool CServerInfo2::m_Passworded |
◆ m_RequiresLogin
bool CServerInfo2::m_RequiresLogin |
The documentation for this class was generated from the following files: