DDraceNetwork Documentation
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CSounds Member List

This is the complete list of members for CSounds, including all inherited members.

CHN_GLOBAL enum valueCSounds
CHN_GUI enum valueCSounds
CHN_MAPSOUND enum valueCSounds
CHN_MUSIC enum valueCSounds
CHN_WORLD enum valueCSounds
ClearQueue()CSounds
Client() constCComponentInterfacesprotected
Collision() constCComponentInterfacesprotected
Config() constCComponentInterfacesprotected
ConfigManager() constCComponentInterfacesprotected
Console() constCComponentInterfacesprotected
DemoPlayer() constCComponentInterfacesprotected
DemoRecorder(int Recorder) constCComponentInterfacesprotected
Engine() constCComponentInterfacesprotected
Enqueue(int Channel, int SetId)CSounds
Favorites() constCComponentInterfacesprotected
GameClient() constCComponentInterfacesinlineprotected
GetSampleId(int SetId)CSoundsprivate
Graphics() constCComponentInterfacesprotected
Http() constCComponentInterfacesprotected
Input() constCComponentInterfacesprotected
IsPlaying(int SetId)CSounds
Kernel() constCComponentInterfacesprotected
Layers() constCComponentInterfacesprotected
LocalTime() constCComponentInterfacesprotected
m_aQueueCSoundsprivate
m_BackgroundMusicVolumeCSoundsprivate
m_GameSoundVolumeCSoundsprivate
m_GuiSoundVolumeCSoundsprivate
m_MapSoundVolumeCSoundsprivate
m_pClientCComponentInterfacesprivate
m_pSoundJobCSoundsprivate
m_QueuePosCSoundsprivate
m_QueueWaitTimeCSoundsprivate
m_WaitForSoundJobCSoundsprivate
OnConsoleInit()CComponentinlinevirtual
OnCursorMove(float x, float y, IInput::ECursorType CursorType)CComponentinlinevirtual
OnInit() overrideCSoundsvirtual
OnInput(const IInput::CEvent &Event)CComponentinlinevirtual
OnInterfacesInit(CGameClient *pClient)CComponentInterfacesvirtual
OnMapLoad()CComponentinlinevirtual
OnMessage(int Msg, void *pRawMsg)CComponentinlinevirtual
OnNewSnapshot()CComponentinlinevirtual
OnRelease()CComponentinlinevirtual
OnRender() overrideCSoundsvirtual
OnReset() overrideCSoundsvirtual
OnShutdown()CComponentinlinevirtual
OnStateChange(int NewState, int OldState) overrideCSoundsvirtual
OnTouchState(const std::vector< IInput::CTouchFingerState > &vTouchFingerStates)CComponentinlinevirtual
OnUpdate()CComponentinlinevirtual
OnWindowResize()CComponentinlinevirtual
Play(int Channel, int SetId, float Volume)CSounds
PlayAndRecord(int Channel, int SetId, float Volume, vec2 Position)CSounds
PlayAt(int Channel, int SetId, float Volume, vec2 Position)CSounds
PlaySample(int Channel, int SampleId, int Flags, float Volume)CSounds
PlaySampleAt(int Channel, int SampleId, int Flags, float Volume, vec2 Position)CSounds
QUEUE_SIZE enum valueCSoundsprivate
RenderMap() constCComponentInterfacesprotected
RenderTools() constCComponentInterfacesprotected
ServerBrowser() constCComponentInterfacesprotected
Sizeof() const overrideCSoundsinlinevirtual
Sound() constCComponentInterfacesprotected
Stop(int SetId)CSounds
Storage() constCComponentInterfacesprotected
TextRender() constCComponentInterfacesprotected
time() constCComponentInterfacesprotected
Ui() constCComponentInterfacesprotected
UpdateChannels()CSoundsprivate
~CComponentInterfaces()=defaultCComponentInterfacesvirtual