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CSounds Member List
This is the complete list of members for
CSounds
, including all inherited members.
CHN_GLOBAL
enum value
CSounds
CHN_GUI
enum value
CSounds
CHN_MAPSOUND
enum value
CSounds
CHN_MUSIC
enum value
CSounds
CHN_WORLD
enum value
CSounds
ClearQueue
()
CSounds
Client
() const
CComponentInterfaces
protected
Collision
() const
CComponentInterfaces
protected
Config
() const
CComponentInterfaces
protected
ConfigManager
() const
CComponentInterfaces
protected
Console
() const
CComponentInterfaces
protected
DemoPlayer
() const
CComponentInterfaces
protected
DemoRecorder
(int Recorder) const
CComponentInterfaces
protected
Engine
() const
CComponentInterfaces
protected
Enqueue
(int Channel, int SetId)
CSounds
Favorites
() const
CComponentInterfaces
protected
GameClient
() const
CComponentInterfaces
inline
protected
GetSampleId
(int SetId)
CSounds
private
Graphics
() const
CComponentInterfaces
protected
Http
() const
CComponentInterfaces
protected
Input
() const
CComponentInterfaces
protected
IsPlaying
(int SetId)
CSounds
Kernel
() const
CComponentInterfaces
protected
Layers
() const
CComponentInterfaces
protected
LocalTime
() const
CComponentInterfaces
protected
m_aQueue
CSounds
private
m_BackgroundMusicVolume
CSounds
private
m_GameSoundVolume
CSounds
private
m_GuiSoundVolume
CSounds
private
m_MapSoundVolume
CSounds
private
m_pClient
CComponentInterfaces
private
m_pSoundJob
CSounds
private
m_QueuePos
CSounds
private
m_QueueWaitTime
CSounds
private
m_WaitForSoundJob
CSounds
private
OnConsoleInit
()
CComponent
inline
virtual
OnCursorMove
(float x, float y, IInput::ECursorType CursorType)
CComponent
inline
virtual
OnInit
() override
CSounds
virtual
OnInput
(const IInput::CEvent &Event)
CComponent
inline
virtual
OnInterfacesInit
(CGameClient *pClient)
CComponentInterfaces
virtual
OnMapLoad
()
CComponent
inline
virtual
OnMessage
(int Msg, void *pRawMsg)
CComponent
inline
virtual
OnNewSnapshot
()
CComponent
inline
virtual
OnRelease
()
CComponent
inline
virtual
OnRender
() override
CSounds
virtual
OnReset
() override
CSounds
virtual
OnShutdown
()
CComponent
inline
virtual
OnStateChange
(int NewState, int OldState) override
CSounds
virtual
OnTouchState
(std::vector< IInput::CTouchFingerState > &vTouchFingerStates)
CComponent
inline
virtual
OnUpdate
()
CComponent
inline
virtual
OnWindowResize
()
CComponent
inline
virtual
Play
(int Channel, int SetId, float Volume)
CSounds
PlayAndRecord
(int Channel, int SetId, float Volume, vec2 Position)
CSounds
PlayAt
(int Channel, int SetId, float Volume, vec2 Position)
CSounds
PlaySample
(int Channel, int SampleId, int Flags, float Volume)
CSounds
PlaySampleAt
(int Channel, int SampleId, int Flags, float Volume, vec2 Position)
CSounds
QUEUE_SIZE
enum value
CSounds
private
RenderMap
() const
CComponentInterfaces
protected
RenderTools
() const
CComponentInterfaces
protected
ServerBrowser
() const
CComponentInterfaces
protected
Sizeof
() const override
CSounds
inline
virtual
Sound
() const
CComponentInterfaces
protected
Stop
(int SetId)
CSounds
Storage
() const
CComponentInterfaces
protected
TextRender
() const
CComponentInterfaces
protected
time
() const
CComponentInterfaces
protected
Ui
() const
CComponentInterfaces
protected
UpdateChannels
()
CSounds
private
~CComponentInterfaces
()=default
CComponentInterfaces
virtual
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