#include <teamscore.h>
◆ CTeamsCore()
| CTeamsCore::CTeamsCore |
( |
| ) |
|
◆ CanCollide()
| bool CTeamsCore::CanCollide |
( |
int | ClientId1, |
|
|
int | ClientId2 ) const |
◆ CanKeepHook()
| bool CTeamsCore::CanKeepHook |
( |
int | ClientId1, |
|
|
int | ClientId2 ) const |
◆ GetSolo()
| bool CTeamsCore::GetSolo |
( |
int | ClientId | ) |
const |
◆ Reset()
| void CTeamsCore::Reset |
( |
| ) |
|
◆ SameTeam()
| bool CTeamsCore::SameTeam |
( |
int | ClientId1, |
|
|
int | ClientId2 ) const |
◆ SetSolo()
| void CTeamsCore::SetSolo |
( |
int | ClientId, |
|
|
bool | Value ) |
◆ Team() [1/2]
| int CTeamsCore::Team |
( |
int | ClientId | ) |
const |
◆ Team() [2/2]
| void CTeamsCore::Team |
( |
int | ClientId, |
|
|
int | Team ) |
◆ m_aIsSolo
◆ m_aTeam
◆ m_IsDDRace16
| bool CTeamsCore::m_IsDDRace16 |
The documentation for this class was generated from the following files: