DDraceNetwork Docs
IGameClient Member List

This is the complete list of members for IGameClient, including all inherited members.

ApplySkin7InfoFromSnapObj(const protocol7::CNetObj_De_ClientInfo *pObj, int ClientId)=0IGameClientpure virtual
CanDisplayWarning() const =0IGameClientpure virtual
ClientVersion7() const =0IGameClientpure virtual
DDNetVersion() const =0IGameClientpure virtual
DDNetVersionStr() const =0IGameClientpure virtual
DummyResetInput()=0IGameClientpure virtual
Echo(const char *pString)=0IGameClientpure virtual
GetItemName(int Type) const =0IGameClientpure virtual
GetNetObjHandler()=0IGameClientpure virtual
GetNetObjHandler7()=0IGameClientpure virtual
IInterface()IInterfaceinline
InterfaceName()IGameClientinlinestatic
InvalidateSnapshot()=0IGameClientpure virtual
Kernel()IInterfaceinlineprotected
m_pKernelIInterfaceprivate
NetVersion() const =0IGameClientpure virtual
NetVersion7() const =0IGameClientpure virtual
OnActivateEditor()=0IGameClientpure virtual
OnConnected()=0IGameClientpure virtual
OnConsoleInit()=0IGameClientpure virtual
OnDemoRecSnap7(class CSnapshot *pFrom, class CSnapshot *pTo, int Conn)=0IGameClientpure virtual
OnDummyDisconnect()=0IGameClientpure virtual
OnDummySwap()=0IGameClientpure virtual
OnEnterGame()=0IGameClientpure virtual
OnInit()=0IGameClientpure virtual
OnMessage(int MsgId, CUnpacker *pUnpacker, int Conn, bool Dummy)=0IGameClientpure virtual
OnNewSnapshot()=0IGameClientpure virtual
OnPredict()=0IGameClientpure virtual
OnRconLine(const char *pLine)=0IGameClientpure virtual
OnRconType(bool UsernameReq)=0IGameClientpure virtual
OnRender()=0IGameClientpure virtual
OnShutdown()=0IGameClientpure virtual
OnSnapInput(int *pData, bool Dummy, bool Force)=0IGameClientpure virtual
OnStateChange(int NewState, int OldState)=0IGameClientpure virtual
OnUpdate()=0IGameClientpure virtual
OnWindowResize()=0IGameClientpure virtual
RenderShutdownMessage()=0IGameClientpure virtual
SendDummyInfo(bool Start)=0IGameClientpure virtual
Shutdown()IInterfaceinlinevirtual
TranslateSnap(class CSnapshot *pSnapDstSix, class CSnapshot *pSnapSrcSeven, int Conn, bool Dummy)=0IGameClientpure virtual
Version() const =0IGameClientpure virtual
~IInterface()IInterfaceinlinevirtual