#include <gamecontroller.h>
◆ CFinishTime() [1/2]
| IGameController::CFinishTime::CFinishTime |
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int | Seconds, |
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int | Milliseconds ) |
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inline |
◆ CFinishTime() [2/2]
| IGameController::CFinishTime::CFinishTime |
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int | Type | ) |
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inlineprivate |
◆ NotFinished()
| CFinishTime IGameController::CFinishTime::NotFinished |
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| ) |
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inlinestatic |
◆ Unset()
◆ m_Milliseconds
| int IGameController::CFinishTime::m_Milliseconds |
◆ m_Seconds
| int IGameController::CFinishTime::m_Seconds |
The documentation for this class was generated from the following file: