DDNet documentation
Toggle main menu visibility
Loading...
Searching...
No Matches
config.h
Go to the documentation of this file.
1
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
2
/* If you are missing that file, acquire a complete release at teeworlds.com. */
3
#ifndef ENGINE_CONFIG_H
4
#define ENGINE_CONFIG_H
5
6
#include "
kernel.h
"
7
8
class
IConfigManager
:
public
IInterface
9
{
10
MACRO_INTERFACE
(
"config"
)
11
public:
12
typedef
void
(*
SAVECALLBACKFUNC
)(
IConfigManager
*pConfig,
void
*pUserData);
13
typedef
void
(*
POSSIBLECFGFUNC
)(const struct
SConfigVariable
*,
void
*pUserData);
14
15
virtual
void
Init
() = 0;
16
virtual
void
Reset
(const
char
*pScriptName) = 0;
17
virtual
void
ResetGameSettings
() = 0;
18
virtual
void
SetReadOnly
(const
char
*pScriptName,
bool
ReadOnly) = 0;
19
virtual
void
SetGameSettingsReadOnly
(
bool
ReadOnly) = 0;
20
virtual
bool
Save
() = 0;
21
virtual class
CConfig
*
Values
() = 0;
22
23
virtual
void
RegisterCallback
(
SAVECALLBACKFUNC
pfnFunc,
void
*pUserData) = 0;
24
25
virtual
void
WriteLine
(const
char
*pLine) = 0;
26
27
virtual
void
StoreUnknownCommand
(const
char
*pCommand) = 0;
28
29
virtual
void
PossibleConfigVariables
(const
char
*pStr,
int
FlagMask,
POSSIBLECFGFUNC
pfnCallback,
void
*pUserData) = 0;
30
};
31
32
extern
IConfigManager
*
CreateConfigManager
();
33
34
#endif
CConfig
Definition
config.h:30
IConfigManager
Definition
config.h:9
IConfigManager::SetReadOnly
virtual void SetReadOnly(const char *pScriptName, bool ReadOnly)=0
IConfigManager::RegisterCallback
virtual void RegisterCallback(SAVECALLBACKFUNC pfnFunc, void *pUserData)=0
IConfigManager::Save
virtual bool Save()=0
IConfigManager::Values
virtual class CConfig * Values()=0
IConfigManager::PossibleConfigVariables
virtual void PossibleConfigVariables(const char *pStr, int FlagMask, POSSIBLECFGFUNC pfnCallback, void *pUserData)=0
IConfigManager::StoreUnknownCommand
virtual void StoreUnknownCommand(const char *pCommand)=0
IConfigManager::WriteLine
virtual void WriteLine(const char *pLine)=0
IConfigManager::POSSIBLECFGFUNC
void(*) POSSIBLECFGFUNC(const struct SConfigVariable *, void *pUserData)
Definition
config.h:13
IConfigManager::Init
virtual void Init()=0
IConfigManager::SAVECALLBACKFUNC
void(*) SAVECALLBACKFUNC(IConfigManager *pConfig, void *pUserData)
Definition
config.h:12
IConfigManager::SetGameSettingsReadOnly
virtual void SetGameSettingsReadOnly(bool ReadOnly)=0
IConfigManager::ResetGameSettings
virtual void ResetGameSettings()=0
IConfigManager::Reset
virtual void Reset(const char *pScriptName)=0
IInterface::IInterface
IInterface()
Definition
kernel.h:19
CreateConfigManager
IConfigManager * CreateConfigManager()
Definition
config.cpp:549
kernel.h
MACRO_INTERFACE
#define MACRO_INTERFACE(Name)
Definition
kernel.h:25
SConfigVariable
Definition
config.h:110
src
engine
config.h
Generated by
1.18.0