19 virtual
bool Load(const
char *pFilename,
int StorageType) = 0;
20 virtual
bool Save(const
char *pFilename) = 0;
virtual void OnActivate()=0
virtual void ResetMentions()=0
virtual bool HandleMapDrop(const char *pFilename, int StorageType)=0
virtual void OnRender()=0
virtual bool Save(const char *pFilename)=0
virtual void OnWindowResize()=0
virtual void OnUpdate()=0
virtual bool HasUnsavedData() const =0
virtual void OnIngameMoved()=0
virtual void ResetIngameMoved()=0
virtual bool Load(const char *pFilename, int StorageType)=0
virtual void UpdateMentions()=0
IInterface()
Definition kernel.h:19
IEditor * CreateEditor()
Definition editor.cpp:8243
#define MACRO_INTERFACE(Name)
Definition kernel.h:25