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DDNet documentation
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#include "map.h"#include <base/dbg.h>#include <base/fs.h>#include <base/log.h>#include <base/mem.h>#include <base/str.h>#include <engine/storage.h>#include <game/gamecore.h>#include <game/mapitems.h>Functions | |
| static bool | AtMostOneBitSet (int Flags) |
| static bool | EnsureTileLayerProperties (int GroupIndex, int LayerIndex, CMapItemLayerTilemap &LayerTilemap) |
| std::unique_ptr< IMap > | CreateMap () |
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