DDraceNetwork Documentation
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sound.h
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1#ifndef GAME_EDITOR_MAPITEMS_SOUND_H
2#define GAME_EDITOR_MAPITEMS_SOUND_H
3
4#include <base/types.h>
5
7
8class CEditorSound : public CMapObject
9{
10public:
11 explicit CEditorSound(CEditorMap *pMap);
12 ~CEditorSound() override;
13
14 int m_SoundId = -1;
16
17 void *m_pData = nullptr;
18 unsigned m_DataSize = 0;
19};
20
21#endif
Definition map.h:53
void * m_pData
Definition sound.h:17
unsigned m_DataSize
Definition sound.h:18
~CEditorSound() override
Definition sound.cpp:10
CEditorSound(CEditorMap *pMap)
Definition sound.cpp:5
char m_aName[IO_MAX_PATH_LENGTH]
Definition sound.h:15
int m_SoundId
Definition sound.h:14
CMapObject(CEditorMap *pMap)
Definition map_object.cpp:6
constexpr auto IO_MAX_PATH_LENGTH
Definition types.h:49