1#ifndef GAME_EDITOR_MAPITEMS_SOUND_H
2#define GAME_EDITOR_MAPITEMS_SOUND_H
void * m_pData
Definition sound.h:17
unsigned m_DataSize
Definition sound.h:18
~CEditorSound() override
Definition sound.cpp:10
CEditorSound(CEditorMap *pMap)
Definition sound.cpp:5
char m_aName[IO_MAX_PATH_LENGTH]
Definition sound.h:15
int m_SoundId
Definition sound.h:14
CMapObject(CEditorMap *pMap)
Definition map_object.cpp:6
constexpr auto IO_MAX_PATH_LENGTH
Definition types.h:49