#include <base/detect.h>
#include <cstdint>
#include <ctime>
#include <functional>
#include <sys/types.h>
Go to the source code of this file.
◆ FS_LISTDIR_CALLBACK
| typedef int(* FS_LISTDIR_CALLBACK) (const char *name, int is_dir, int dir_type, void *user) |
◆ FS_LISTDIR_CALLBACK_FILEINFO
| typedef int(* FS_LISTDIR_CALLBACK_FILEINFO) (const CFsFileInfo *info, int is_dir, int dir_type, void *user) |
◆ TRISTATE
◆ IO_MAX_PATH_LENGTH
| auto IO_MAX_PATH_LENGTH = 512 |
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inlineconstexpr |
◆ NETADDR_MAXSTRSIZE
| auto NETADDR_MAXSTRSIZE = 1 + (8 * 4 + 7) + 1 + 1 + 5 + 1 |
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inlineconstexpr |
◆ NETTYPE_ALL
◆ NETTYPE_INVALID
◆ NETTYPE_IPV4
| auto NETTYPE_IPV4 = 1 << 0 |
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inlineconstexpr |
◆ NETTYPE_IPV6
| auto NETTYPE_IPV6 = 1 << 1 |
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inlineconstexpr |
◆ NETTYPE_LINK_BROADCAST
| auto NETTYPE_LINK_BROADCAST = 1 << 4 |
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inlineconstexpr |
◆ NETTYPE_MASK
◆ NETTYPE_TW7
| auto NETTYPE_TW7 = 1 << 5 |
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inlineconstexpr |
0.7 address. This is a flag in NETADDR to avoid introducing a parameter to every networking function to differentiate between 0.6 and 0.7 connections.
◆ NETTYPE_WEBSOCKET_IPV4
| auto NETTYPE_WEBSOCKET_IPV4 = 1 << 2 |
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inlineconstexpr |
◆ NETTYPE_WEBSOCKET_IPV6
| auto NETTYPE_WEBSOCKET_IPV6 = 1 << 3 |
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inlineconstexpr |
◆ UTF8_BYTE_LENGTH
| auto UTF8_BYTE_LENGTH = 4 |
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inlineconstexpr |
The maximum bytes necessary to encode one Unicode codepoint with UTF-8.