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layer.h File Reference
#include <game/client/ui.h>
#include <game/client/ui_rect.h>
#include <game/editor/map_object.h>
#include <game/mapitems.h>
#include <memory>

Go to the source code of this file.

Classes

class  CLayer

Typedefs

using FIndexModifyFunction = std::function<void(int *pIndex)>

Typedef Documentation

◆ FIndexModifyFunction

using FIndexModifyFunction = std::function<void(int *pIndex)>