1#ifndef GAME_EDITOR_MAPITEMS_LAYER_GAME_H
2#define GAME_EDITOR_MAPITEMS_LAYER_GAME_H
12 [[nodiscard]]
CTile GetTile(
int x,
int y)
const override;
14 [[nodiscard]]
bool IsEmpty()
const override;
16 const char *
TypeName()
const override;
const char * TypeName() const override
Definition layer_game.cpp:90
bool IsEmpty() const override
Definition layer_game.cpp:63
CTile GetTile(int x, int y) const override
Definition layer_game.cpp:17
CUi::EPopupMenuFunctionResult RenderProperties(CUIRect *pToolbox) override
Definition layer_game.cpp:83
CLayerGame(CEditorMap *pMap, int w, int h)
Definition layer_game.cpp:8
void SetTile(int x, int y, CTile Tile) override
Definition layer_game.cpp:29
CLayerTiles(CEditorMap *pMap, int w, int h)
Definition layer_tiles.cpp:18
Definition mapitems.h:351
EPopupMenuFunctionResult
Definition ui.h:310