DDraceNetwork Docs
mapitems.cpp File Reference
#include <game/mapitems.h>
Include dependency graph for mapitems.cpp:

Functions

bool IsValidGameTile (int Index)
 
bool IsValidFrontTile (int Index)
 
bool IsValidTeleTile (int Index)
 
bool IsTeleTileCheckpoint (int Index)
 
bool IsTeleTileNumberUsed (int Index, bool Checkpoint)
 
bool IsTeleTileNumberUsedAny (int Index)
 
bool IsValidSpeedupTile (int Index)
 
bool IsValidSwitchTile (int Index)
 
bool IsSwitchTileFlagsUsed (int Index)
 
bool IsSwitchTileNumberUsed (int Index)
 
bool IsSwitchTileDelayUsed (int Index)
 
bool IsValidTuneTile (int Index)
 
bool IsValidEntity (int Index)
 
bool IsRotatableTile (int Index)
 
bool IsCreditsTile (int TileIndex)
 
int PackColor (CColor Color)
 

Function Documentation

◆ IsCreditsTile()

bool IsCreditsTile ( int  TileIndex)

◆ IsRotatableTile()

bool IsRotatableTile ( int  Index)

◆ IsSwitchTileDelayUsed()

bool IsSwitchTileDelayUsed ( int  Index)

◆ IsSwitchTileFlagsUsed()

bool IsSwitchTileFlagsUsed ( int  Index)

◆ IsSwitchTileNumberUsed()

bool IsSwitchTileNumberUsed ( int  Index)

◆ IsTeleTileCheckpoint()

bool IsTeleTileCheckpoint ( int  Index)

◆ IsTeleTileNumberUsed()

bool IsTeleTileNumberUsed ( int  Index,
bool  Checkpoint 
)

◆ IsTeleTileNumberUsedAny()

bool IsTeleTileNumberUsedAny ( int  Index)

◆ IsValidEntity()

bool IsValidEntity ( int  Index)

◆ IsValidFrontTile()

bool IsValidFrontTile ( int  Index)

◆ IsValidGameTile()

bool IsValidGameTile ( int  Index)

◆ IsValidSpeedupTile()

bool IsValidSpeedupTile ( int  Index)

◆ IsValidSwitchTile()

bool IsValidSwitchTile ( int  Index)

◆ IsValidTeleTile()

bool IsValidTeleTile ( int  Index)

◆ IsValidTuneTile()

bool IsValidTuneTile ( int  Index)

◆ PackColor()

int PackColor ( CColor  Color)