DDraceNetwork Docs
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#include <game/mapitems.h>
Functions | |
bool | IsValidGameTile (int Index) |
bool | IsValidFrontTile (int Index) |
bool | IsValidTeleTile (int Index) |
bool | IsTeleTileCheckpoint (int Index) |
bool | IsTeleTileNumberUsed (int Index, bool Checkpoint) |
bool | IsTeleTileNumberUsedAny (int Index) |
bool | IsValidSpeedupTile (int Index) |
bool | IsValidSwitchTile (int Index) |
bool | IsSwitchTileFlagsUsed (int Index) |
bool | IsSwitchTileNumberUsed (int Index) |
bool | IsSwitchTileDelayUsed (int Index) |
bool | IsValidTuneTile (int Index) |
bool | IsValidEntity (int Index) |
bool | IsRotatableTile (int Index) |
bool | IsCreditsTile (int TileIndex) |
int | PackColor (CColor Color) |
bool IsCreditsTile | ( | int | TileIndex | ) |
bool IsRotatableTile | ( | int | Index | ) |
bool IsSwitchTileDelayUsed | ( | int | Index | ) |
bool IsSwitchTileFlagsUsed | ( | int | Index | ) |
bool IsSwitchTileNumberUsed | ( | int | Index | ) |
bool IsTeleTileCheckpoint | ( | int | Index | ) |
bool IsTeleTileNumberUsed | ( | int | Index, |
bool | Checkpoint | ||
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bool IsTeleTileNumberUsedAny | ( | int | Index | ) |
bool IsValidEntity | ( | int | Index | ) |
bool IsValidFrontTile | ( | int | Index | ) |
bool IsValidGameTile | ( | int | Index | ) |
bool IsValidSpeedupTile | ( | int | Index | ) |
bool IsValidSwitchTile | ( | int | Index | ) |
bool IsValidTeleTile | ( | int | Index | ) |
bool IsValidTuneTile | ( | int | Index | ) |
int PackColor | ( | CColor | Color | ) |