DDraceNetwork Documentation
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menus_start.h
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#ifndef GAME_CLIENT_COMPONENTS_MENUS_START_H
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#define GAME_CLIENT_COMPONENTS_MENUS_START_H
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#include <
game/client/component.h
>
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#include <
game/client/ui_rect.h
>
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class
CMenusStart
:
public
CComponentInterfaces
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{
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public
:
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void
RenderStartMenu
(
CUIRect
MainView);
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private
:
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bool
CheckHotKey
(
int
Key)
const
;
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};
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#endif
CComponentInterfaces
Definition
component.h:15
CMenusStart
Definition
menus_start.h:10
CMenusStart::CheckHotKey
bool CheckHotKey(int Key) const
Definition
menus_start.cpp:279
CMenusStart::RenderStartMenu
void RenderStartMenu(CUIRect MainView)
Definition
menus_start.cpp:25
CUIRect
Definition
ui_rect.h:12
component.h
ui_rect.h
src
game
client
components
menus_start.h
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