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CMenusStart Class Reference

#include <menus_start.h>

Inheritance diagram for CMenusStart:
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Collaboration diagram for CMenusStart:
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Public Member Functions

void RenderStartMenu (CUIRect MainView)
Public Member Functions inherited from CComponentInterfaces
virtual void OnInterfacesInit (CGameClient *pClient)
virtual ~CComponentInterfaces ()=default

Private Member Functions

bool CheckHotKey (int Key) const

Additional Inherited Members

Protected Member Functions inherited from CComponentInterfaces
class CGameClient * GameClient () const
class IClient * Client () const
class IKernel * Kernel () const
class IEngine * Engine () const
class IGraphics * Graphics () const
class ITextRender * TextRender () const
class IInput * Input () const
class IStorage * Storage () const
class CUi * Ui () const
class ISound * Sound () const
class CRenderTools * RenderTools () const
class CRenderMap * RenderMap () const
class IConfigManager * ConfigManager () const
class CConfig * Config () const
class IConsole * Console () const
class IDemoPlayer * DemoPlayer () const
class IDemoRecorder * DemoRecorder (int Recorder) const
class IFavorites * Favorites () const
class IServerBrowser * ServerBrowser () const
class CLayers * Layers () const
class CCollision * Collision () const
int64_t time () const
float LocalTime () const
class IHttp * Http () const

Member Function Documentation

◆ CheckHotKey()

bool CMenusStart::CheckHotKey ( int Key) const
private

◆ RenderStartMenu()

void CMenusStart::RenderStartMenu ( CUIRect MainView)

The documentation for this class was generated from the following files: