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mod.h
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#ifndef GAME_SERVER_GAMEMODES_MOD_H
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#define GAME_SERVER_GAMEMODES_MOD_H
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#include <
game/server/gamecontroller.h
>
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class
CGameControllerMod
:
public
IGameController
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{
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public
:
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CGameControllerMod
(
class
CGameContext
*pGameServer);
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~CGameControllerMod
();
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void
Tick
()
override
;
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};
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#endif
// GAME_SERVER_GAMEMODES_MOD_H
CGameContext
Definition:
gamecontext.h:79
CGameControllerMod
Definition:
mod.h:7
CGameControllerMod::CGameControllerMod
CGameControllerMod(class CGameContext *pGameServer)
Definition:
mod.cpp:9
CGameControllerMod::Tick
void Tick() override
Definition:
mod.cpp:19
CGameControllerMod::~CGameControllerMod
~CGameControllerMod()
IGameController
Definition:
gamecontroller.h:19
gamecontroller.h
src
game
server
gamemodes
mod.h
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