Go to the source code of this file.
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#define | UUID(id, name) id, |
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enum | {
NETMSG_EX_INVALID = UUID_INVALID
, NETMSG_EX_UNKNOWN = UUID_UNKNOWN
, OFFSET_NETMSG_UUID = OFFSET_UUID
, __NETMSG_UUID_HELPER = OFFSET_NETMSG_UUID - 1
,
OFFSET_TEEHISTORIAN_UUID
, UNPACKMESSAGE_ERROR = 0
, UNPACKMESSAGE_OK
, UNPACKMESSAGE_ANSWER
,
SERVERCAP_CURVERSION = 5
, SERVERCAPFLAG_DDNET = 1 << 0
, SERVERCAPFLAG_CHATTIMEOUTCODE = 1 << 1
, SERVERCAPFLAG_ANYPLAYERFLAG = 1 << 2
,
SERVERCAPFLAG_PINGEX = 1 << 3
, SERVERCAPFLAG_ALLOWDUMMY = 1 << 4
, SERVERCAPFLAG_SYNCWEAPONINPUT = 1 << 5
} |
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◆ UUID
#define UUID |
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id, |
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name |
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| id, |
◆ anonymous enum
Enumerator |
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NETMSG_EX_INVALID | |
NETMSG_EX_UNKNOWN | |
OFFSET_NETMSG_UUID | |
__NETMSG_UUID_HELPER | |
OFFSET_TEEHISTORIAN_UUID | |
UNPACKMESSAGE_ERROR | |
UNPACKMESSAGE_OK | |
UNPACKMESSAGE_ANSWER | |
SERVERCAP_CURVERSION | |
SERVERCAPFLAG_DDNET | |
SERVERCAPFLAG_CHATTIMEOUTCODE | |
SERVERCAPFLAG_ANYPLAYERFLAG | |
SERVERCAPFLAG_PINGEX | |
SERVERCAPFLAG_ALLOWDUMMY | |
SERVERCAPFLAG_SYNCWEAPONINPUT | |
◆ NetworkExDefaultHandler()
◆ RegisterUuids()
◆ UnpackMessageId()