55 virtual int Port()
const = 0;
67 virtual const std::array<char, NETADDR_MAXSTRSIZE> &
ClientAddrStringImpl(
int ClientId,
bool IncludePort)
const = 0;
83 template<class T, typename std::enable_if<!protocol7::is_sixup<T>::value,
int>::type = 0>
100 template<class T, typename std::enable_if<protocol7::is_sixup<T>::value,
int>::type = 1>
125 mem_copy(&MsgCopy, pMsg,
sizeof(MsgCopy));
132 mem_copy(&MsgCopy, pMsg,
sizeof(MsgCopy));
158 mem_copy(&MsgCopy, pMsg,
sizeof(MsgCopy));
184 dbg_assert(ClientId != -1,
"SendPackMsgOne called with -1");
187 if(pMsg->Pack(&Packer))
189 return SendMsg(&Packer, Flags, ClientId);
202 if(Target == pMap[i])
220 if(pMap[Target] == -1)
222 Target = pMap[Target];
244 return static_cast<T *
>(
SnapNewItem(Type, Id,
sizeof(T)));
260 virtual void Kick(
int ClientId,
const char *pReason) = 0;
261 virtual void Ban(
int ClientId,
int Seconds,
const char *pReason,
bool VerbatimReason) = 0;
270 virtual void SaveDemo(
int ClientId,
float Time) = 0;
293 virtual void SendMsgRaw(
int ClientId,
const void *pData,
int Size,
int Flags) = 0;
307 virtual
void OnInit(const
void *pPersistentData) = 0;
310 [[nodiscard]] virtual
bool OnMapChange(
char *pNewMapName,
int MapNameSize) = 0;
321 virtual
void OnSnap(
int ClientId,
bool GlobalSnap) = 0;
Definition jsonwriter.h:15
Definition protocol.h:1602
virtual const char * GameType() const =0
virtual void TeehistorianRecordPlayerFinish(int ClientId, int TimeTicks)=0
virtual void TeehistorianRecordPlayerName(int ClientId, const char *pName)=0
virtual void OnMessage(int MsgId, CUnpacker *pUnpacker, int ClientId)=0
virtual int PersistentDataSize() const =0
virtual bool OnClientDataPersist(int ClientId, void *pData)=0
virtual void OnUpdatePlayerServerInfo(CJsonWriter *pJsonWriter, int ClientId)=0
virtual void FillAntibot(CAntibotRoundData *pData)=0
virtual void OnSetAuthed(int ClientId, int Level)=0
virtual void OnClientPredictedInput(int ClientId, const void *pInput)=0
virtual CUuid GameUuid() const =0
virtual void OnPostGlobalSnap()=0
virtual CNetObjHandler * GetNetObjHandler()=0
virtual void OnPreTickTeehistorian()=0
virtual void TeehistorianRecordTeamFinish(int TeamId, int TimeTicks)=0
virtual const char * NetVersion() const =0
virtual void OnSnap(int ClientId, bool GlobalSnap)=0
virtual void OnClientEnter(int ClientId)=0
virtual void TeehistorianRecordAntibot(const void *pData, int DataSize)=0
virtual void TeehistorianRecordAuthLogin(int ClientId, int Level, const char *pAuthName)=0
virtual void OnClientConnected(int ClientId, void *pPersistentData)=0
virtual void PreInputClients(int ClientId, bool *pClients)=0
virtual void OnConsoleInit()=0
virtual const char * Version() const =0
virtual bool IsClientPlayer(int ClientId) const =0
virtual void OnClientDirectInput(int ClientId, const void *pInput)=0
virtual protocol7::CNetObjHandler * GetNetObjHandler7()=0
virtual void OnClientPredictedEarlyInput(int ClientId, const void *pInput)=0
virtual bool PlayerExists(int ClientId) const =0
virtual void OnClientDrop(int ClientId, const char *pReason)=0
virtual void TeehistorianRecordPlayerDrop(int ClientId, const char *pReason)=0
virtual bool IsClientReady(int ClientId) const =0
virtual void OnShutdown(void *pPersistentData)=0
virtual void OnClientPrepareInput(int ClientId, void *pInput)=0
virtual void TeehistorianRecordPlayerRejoin(int ClientId)=0
virtual void TeehistorianRecordPlayerJoin(int ClientId, bool Sixup)=0
virtual bool OnMapChange(char *pNewMapName, int MapNameSize)=0
virtual int PersistentClientDataSize() const =0
virtual bool IsClientHighBandwidth(int ClientId) const =0
virtual void OnInit(const void *pPersistentData)=0
IInterface()
Definition kernel.h:19
virtual int ClientCount() const =0
virtual void RedirectClient(int ClientId, int Port)=0
virtual void SetTimeoutProtected(int ClientId)=0
bool ReverseTranslate(int &Target, int Client)
Definition server.h:212
virtual bool IsRconAuthedAdmin(int ClientId) const =0
virtual const NETADDR * ClientAddr(int ClientId) const =0
int SendPackMsgTranslate(const CNetMsg_Sv_RaceFinish *pMsg, int Flags, int ClientId)
Definition server.h:166
virtual int SnapNewId()=0
virtual void GetMapInfo(char *pMapName, int MapNameSize, int *pMapSize, SHA256_DIGEST *pSha256, int *pMapCrc)=0
virtual void SetRconCid(int ClientId)=0
int SendPackMsg(const T *pMsg, int Flags, int ClientId)
Definition server.h:84
virtual bool WouldClientClanChange(int ClientId, const char *pClanRequest)=0
virtual void SetClientName(int ClientId, const char *pName)=0
virtual const char * GetMapName() const =0
virtual bool WouldClientNameChange(int ClientId, const char *pNameRequest)=0
int SendPackMsgTranslate(const T *pMsg, int Flags, int ClientId)
Definition server.h:117
virtual void SnapSetStaticsize(int ItemType, int Size)=0
virtual int Port() const =0
virtual bool DnsblBlack(int ClientId)=0
virtual void SnapFreeId(int Id)=0
int Tick() const
Definition server.h:52
virtual bool DnsblWhite(int ClientId)=0
virtual int SendMsg(CMsgPacker *pMsg, int Flags, int ClientId)=0
virtual const char * GetAuthName(int ClientId) const =0
virtual bool IsSixup(int ClientId) const =0
int SendPackMsgTranslate(const CNetMsg_Sv_Chat *pMsg, int Flags, int ClientId)
Definition server.h:129
virtual void StopDemos()=0
virtual void ExpireServerInfo()=0
virtual int ClientCountry(int ClientId) const =0
virtual void Ban(int ClientId, int Seconds, const char *pReason, bool VerbatimReason)=0
virtual int MaxClients() const =0
virtual void SetClientScore(int ClientId, std::optional< int > Score)=0
virtual int * GetIdMap(int ClientId)=0
virtual void ReloadMap()=0
virtual void ChangeMap(const char *pMap)=0
virtual bool ClientPrevIngame(int ClientId)=0
virtual bool GetClientInfo(int ClientId, CClientInfo *pInfo) const =0
virtual void FillAntibot(CAntibotRoundData *pData)=0
virtual const std::array< char, NETADDR_MAXSTRSIZE > & ClientAddrStringImpl(int ClientId, bool IncludePort) const =0
virtual void SetErrorShutdown(const char *pReason)=0
virtual void SetClientFlags(int ClientId, int Flags)=0
virtual bool IsRconAuthed(int ClientId) const =0
const char * ClientAddrString(int ClientId, bool IncludePort) const
Definition server.h:68
virtual bool IsRecording(int ClientId)=0
int SendPackMsgOne(const T *pMsg, int Flags, int ClientId)
Definition server.h:182
virtual void * SnapNewItem(int Type, int Id, int Size)=0
virtual int DistinctClientCount() const =0
int TickSpeed() const
Definition server.h:53
virtual const char * ClientName(int ClientId) const =0
int m_CurrentGameTick
Definition server.h:36
virtual int GetAuthedState(int ClientId) const =0
T * SnapNewItem(int Id)
Definition server.h:241
virtual void SetClientDDNetVersion(int ClientId, int DDNetVersion)=0
virtual void DemoRecorder_HandleAutoStart()=0
virtual bool HasAuthHidden(int ClientId) const =0
@ RCON_CID_VOTE
Definition server.h:252
@ RCON_CID_SERV
Definition server.h:251
virtual void SetClientClan(int ClientId, const char *pClan)=0
virtual bool ClientIngame(int ClientId) const =0
virtual void StopRecord(int ClientId)=0
bool Translate(int &Target, int Client)
Definition server.h:192
virtual void SetClientCountry(int ClientId, int Country)=0
int SendPackMsgTranslate(const CNetMsg_Sv_KillMsg *pMsg, int Flags, int ClientId)
Definition server.h:155
virtual const char * GetAnnouncementLine()=0
virtual void Kick(int ClientId, const char *pReason)=0
virtual bool DnsblPending(int ClientId)=0
virtual void SaveDemo(int ClientId, float Time)=0
virtual void StartRecord(int ClientId)=0
int SendPackMsgTranslate(const CNetMsg_Sv_Emoticon *pMsg, int Flags, int ClientId)
Definition server.h:122
virtual int GetClientVersion(int ClientId) const =0
virtual void ResetNetErrorString(int ClientId)=0
virtual void SendMsgRaw(int ClientId, const void *pData, int Size, int Flags)=0
virtual const char * ClientClan(int ClientId) const =0
virtual const char * GetNetErrorString(int ClientId)=0
virtual bool SetTimedOut(int ClientId, int OrigId)=0
virtual bool ClientSlotEmpty(int ClientId) const =0
@ SERVER_TICK_SPEED
Definition protocol.h:81
@ VANILLA_MAX_CLIENTS
Definition protocol.h:90
@ VERSION_DDNET_OLD
Definition protocol.h:131
#define dbg_assert(test, fmt,...)
Definition dbg.h:27
void mem_copy(void *dest, const void *source, size_t size)
Definition mem.cpp:6
#define MACRO_INTERFACE(Name)
Definition kernel.h:25
@ CHAT_ALL
Definition protocol7.h:109
@ CHAT_TEAM
Definition protocol7.h:110
@ SERVER_DEMO_CLIENT
Definition server.h:29
IGameServer * CreateGameServer()
Definition gamecontext.cpp:4719
Definition antibot_data.h:111
Definition protocol.h:790
const char * m_pMessage
Definition protocol.h:794
int m_ClientId
Definition protocol.h:793
int m_Team
Definition protocol.h:792
Definition protocol.h:878
int m_ClientId
Definition protocol.h:880
Definition protocol.h:806
int m_Victim
Definition protocol.h:809
int m_Killer
Definition protocol.h:808
Definition protocol.h:1330
int m_RecordServer
Definition protocol.h:1336
int m_RecordPersonal
Definition protocol.h:1335
int m_Diff
Definition protocol.h:1334
int m_ClientId
Definition protocol.h:1332
int m_Time
Definition protocol.h:1333
Definition uuid_manager.h:17
const char * m_pName
Definition server.h:44
const CUuid * m_pConnectionId
Definition server.h:49
int m_Latency
Definition server.h:45
int m_DDNetVersion
Definition server.h:47
bool m_GotDDNetVersion
Definition server.h:46
const char * m_pDDNetVersionStr
Definition server.h:48
Definition score_test.cpp:23
Definition protocol7.h:529
int m_TargetId
Definition protocol7.h:534
int m_ClientId
Definition protocol7.h:533
const char * m_pMessage
Definition protocol7.h:535
int m_Mode
Definition protocol7.h:532
Definition protocol7.h:1103
int m_RecordServer
Definition protocol7.h:1110
int m_Time
Definition protocol7.h:1107
int m_RecordPersonal
Definition protocol7.h:1109
int m_ClientId
Definition protocol7.h:1106
int m_Diff
Definition protocol7.h:1108
static constexpr bool value
Definition protocol7.h:258
#define str_format
Definition system.cpp:2794