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DDNet documentation
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#include <antibot_data.h>
Public Attributes | |
| int | m_Direction |
| int | m_TargetX |
| int | m_TargetY |
| int | m_Jump |
| int | m_Fire |
| int | m_Hook |
| int | m_PlayerFlags |
| int | m_WantedWeapon |
| int | m_NextWeapon |
| int | m_PrevWeapon |
| int CAntibotInputData::m_Direction |
| int CAntibotInputData::m_Fire |
| int CAntibotInputData::m_Hook |
| int CAntibotInputData::m_Jump |
| int CAntibotInputData::m_NextWeapon |
| int CAntibotInputData::m_PlayerFlags |
| int CAntibotInputData::m_PrevWeapon |
| int CAntibotInputData::m_TargetX |
| int CAntibotInputData::m_TargetY |
| int CAntibotInputData::m_WantedWeapon |