#include <checksum.h>
◆ InitFiles()
void CChecksumData::InitFiles |
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| ) |
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◆ m_aCommandsChecksum
int CChecksumData::m_aCommandsChecksum[1024] |
◆ m_aComponentsChecksum
int CChecksumData::m_aComponentsChecksum[64] |
◆ m_aFiles
unsigned CChecksumData::m_aFiles[1024] |
◆ m_aOsVersion
char CChecksumData::m_aOsVersion[256] |
◆ m_aVersionStr
char CChecksumData::m_aVersionStr[128] |
◆ m_Config
◆ m_NumCommands
int CChecksumData::m_NumCommands |
◆ m_NumComponents
int CChecksumData::m_NumComponents |
◆ m_NumExtra
int CChecksumData::m_NumExtra |
◆ m_NumFiles
int CChecksumData::m_NumFiles |
◆ m_Random
int CChecksumData::m_Random |
◆ m_SizeofClient
int CChecksumData::m_SizeofClient |
◆ m_SizeofConfig
int CChecksumData::m_SizeofConfig |
◆ m_SizeofData
int CChecksumData::m_SizeofData |
◆ m_SizeofGameClient
int CChecksumData::m_SizeofGameClient |
◆ m_Start
int64_t CChecksumData::m_Start |
◆ m_Version
int CChecksumData::m_Version |
◆ m_Zoom
float CChecksumData::m_Zoom |
The documentation for this struct was generated from the following files: