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CDataSound Struct Reference
#include <
client_data.h
>
Public Attributes
int
m_Id
const char *
m_pFilename
Member Data Documentation
◆
m_Id
int CDataSound::m_Id
◆
m_pFilename
const char * CDataSound::m_pFilename
The documentation for this struct was generated from the following files:
src/game/generated/
client_data.h
src/game/generated/
server_data.h
CDataSound
Generated by
1.9.4