![]() |
DDNet documentation
|
Public Attributes | |
| bool | m_IsDDRace |
| bool | m_IsVanilla |
| bool | m_IsFNG |
| bool | m_InfiniteAmmo |
| bool | m_PredictTiles |
| int | m_PredictFreeze |
| bool | m_PredictWeapons |
| bool | m_PredictDDRace |
| bool | m_IsSolo |
| bool | m_UseTuneZones |
| bool | m_BugDDRaceInput |
| bool | m_NoWeakHookAndBounce |
| bool | m_PredictEvents |
| bool | m_OldLaser |
| bool CGameWorld::[struct].m_WorldConfig m_BugDDRaceInput |
| bool CGameWorld::[struct].m_WorldConfig m_InfiniteAmmo |
| bool CGameWorld::[struct].m_WorldConfig m_IsDDRace |
| bool CGameWorld::[struct].m_WorldConfig m_IsFNG |
| bool CGameWorld::[struct].m_WorldConfig m_IsSolo |
| bool CGameWorld::[struct].m_WorldConfig m_IsVanilla |
| bool CGameWorld::[struct].m_WorldConfig m_NoWeakHookAndBounce |
| bool CGameWorld::[struct].m_WorldConfig m_OldLaser |
| bool CGameWorld::[struct].m_WorldConfig m_PredictDDRace |
| bool CGameWorld::[struct].m_WorldConfig m_PredictEvents |
| int CGameWorld::[struct].m_WorldConfig m_PredictFreeze |
| bool CGameWorld::[struct].m_WorldConfig m_PredictTiles |
| bool CGameWorld::[struct].m_WorldConfig m_PredictWeapons |
| bool CGameWorld::[struct].m_WorldConfig m_UseTuneZones |