#include <protocol.h>
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| rust::Slice< const int32_t > | AsSlice () const |
◆ AsSlice()
| rust::Slice< const int32_t > CNetObj_DDNetCharacter::AsSlice |
( |
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const |
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inline |
◆ m_Flags
| int CNetObj_DDNetCharacter::m_Flags |
◆ m_FreezeEnd
| int CNetObj_DDNetCharacter::m_FreezeEnd |
◆ m_FreezeStart
| int CNetObj_DDNetCharacter::m_FreezeStart |
◆ m_JumpedTotal
| int CNetObj_DDNetCharacter::m_JumpedTotal |
◆ m_Jumps
| int CNetObj_DDNetCharacter::m_Jumps |
◆ m_NinjaActivationTick
| int CNetObj_DDNetCharacter::m_NinjaActivationTick |
◆ m_StrongWeakId
| int CNetObj_DDNetCharacter::m_StrongWeakId |
◆ m_TargetX
| int CNetObj_DDNetCharacter::m_TargetX |
◆ m_TargetY
| int CNetObj_DDNetCharacter::m_TargetY |
◆ m_TeleCheckpoint
| int CNetObj_DDNetCharacter::m_TeleCheckpoint |
◆ m_TuneZoneOverride
| int CNetObj_DDNetCharacter::m_TuneZoneOverride |
◆ ms_MsgId
The documentation for this struct was generated from the following file: